Tykromidze Posted January 24, 2022 Share Posted January 24, 2022 In particular, I'm interested in the moment of Alduin's appearance at the execution. There are 4 replicas.T: "What else is this...?"R: "sentries, what do you see?"S: "over there, behind the clouds." (But the dragon is already sitting on the tower)P: "Dragon!"Is it possible to completely remove the replica T, and swap R and S? So that the final result is:- a dragon flies out from behind the mountain;- S: "Over there, behind the clouds!";- R: "Sentries, what do you see?";- P: "Dragon!";- The dragon lands on the tower. So, if it is possible, then how to do it? Is it possible to do this with a mod? p.s. Sorry if I missed the forum section. Link to comment Share on other sites More sharing options...
Tykromidze Posted January 27, 2022 Author Share Posted January 27, 2022 nobody knows? suddenly. Link to comment Share on other sites More sharing options...
xkkmEl Posted January 28, 2022 Share Posted January 28, 2022 Didn't check myself, but it should be possible. You have to find the quest and scenes in the CK and modify them. Finding them isn't trivial... and once you have it, it takes a bit of playing with the CK to get oriented. Changes that affect only who says what at different times should be straight forward to accomplish. Changes that change the number of steps in a scene or that change the conditions for going from one step to the next will require a much deeper understanding of how the scene is structured and how it interacts with other quests. Link to comment Share on other sites More sharing options...
Tykromidze Posted January 28, 2022 Author Share Posted January 28, 2022 I assumed that too. But I also heard that the "opening scene" is heavily scripted, and it's better not to change it.Probably the best solution would be to create a mod request for more skilled modders to implement what looks like a simple replica swap. Link to comment Share on other sites More sharing options...
Recommended Posts