mikemc2 Posted September 3, 2013 Share Posted September 3, 2013 Was just watching a video about the Conan: The HyborIan Age and I absolutely loved the look of the dungeon. Very immersive and I thought that it would be realistic to have a dungeon that dark by default. Torches in their sconces would by unlit thru out the dungeon / ruin and the player had the option to light them as he/she passes. And only lit by default in areas where bandits roam. For deeper areas such as crypts make it pitch black requiring the player to bring a torch and light wall sconces optionally to light up the corridor. For me in areas where no people are why are the torches lit? Link to comment Share on other sites More sharing options...
Bozzz123 Posted September 4, 2013 Share Posted September 4, 2013 Well if you look close enough all of skyrim is like that. There are random caves with no people in it that have torches in it. So do you just want the conan cave altered or all of skyrim? Link to comment Share on other sites More sharing options...
aaron7 Posted September 4, 2013 Share Posted September 4, 2013 Doesn't make sense to open an ancient crypt only to have every candle burning. In EVERY game I've thought that was so dumb! A mod like this would be amazing!! Link to comment Share on other sites More sharing options...
Urtel Posted September 5, 2013 Share Posted September 5, 2013 This needs a huge amount of work to be done. Every light source should be removed and replaced with the one you can activate. This also should cause problems with almost all mods, that affect lightening. This request is not new, i guess. Shure many people thought about this. Link to comment Share on other sites More sharing options...
aaron7 Posted September 5, 2013 Share Posted September 5, 2013 True, all lighting would need to be modified. Well, maybe Bethesda can keep it in mind for the next Elder Scroll game :) Link to comment Share on other sites More sharing options...
Recommended Posts