ma1025 Posted September 4, 2013 Share Posted September 4, 2013 (edited) http://youtu.be/67x43MeQnc4 I can safely say this has never happened to me before. No matter what I'm doing I keep warping to Primm for no reason when I'm in the middle of Dead Money. It doesn't matter if I'm moving, standing still, pressing a button, in combat, or out of it. It's occurring after a set amount of time. It's not caused by me entering a certain area or pressing certain keys. In the linked video, I'm just sitting there. Even when reloading a save or reloading the entire game, it keeps happening. Load Orderhttp://freetexthost.com/hxg4f5d5a0 [EDIT]Once I arrive at Primm, I'm able to use "movetoqt" to get back to where I'm supposed to be in Dead Money, but it's still just so odd. Edited September 5, 2013 by ma1025 Link to comment Share on other sites More sharing options...
jazzisparis Posted September 5, 2013 Share Posted September 5, 2013 It's most likely caused by one of the mods you're running. I think the easiest way to find the culprit is to search for scripts that reference PrimmMapMarker (assuming this is where you are teleported to). This can be done in two ways: 1. In the GECK:Load all the mods in your load order. Now load the WastelandNV cell PrimmCentral, look for PrimmMapMarker (in the Cell View window), right-click it and select Use Info. See if there are any scripts in the list that are not in the vanilla game. If there are, check their Form IDs to find out by which mods they are added. 2. In FNVEdit:Load all the mods in your load order. Put PrimmMapMarker in the Editor ID search box, press enter and wait until it finds it. Now check the Referenced By tab. Link to comment Share on other sites More sharing options...
ma1025 Posted September 5, 2013 Author Share Posted September 5, 2013 http://i.imgur.com/3GiDRhK.png These don't seem to be the culprit. When it teleports me, I keep ending up beside the garage behind the Vikki and Vance where Deputy Beagle likes to hang out. Link to comment Share on other sites More sharing options...
Recommended Posts