frostilicus Posted March 20, 2009 Share Posted March 20, 2009 Alright guys, I've made this gun after an idea I had at work. It's called the Rad-Slinger, and what it does is shoot globs of radiation, which have a chance to melt enemies on kill.I thought it would be awesome to have the area around the radiation impact become irradiated for an amount of time, which I was able to do, but in doing so made the weapon completely useless outside of VATS. (It still irradiated the area around the impact site, but did 0 damage to enemies and even kept me out of combat) Does anyone know what it is I'm doing wrong, and if so, do you know how I can fix it but still keep (at least) these few effects:1. Damage reduction based on radresist (0dmg to bots, little or no damage to irradiated creatures)2. Area around impact site irradiated (I really like this idea.... I mean, I am shooting radiation globs at stuff)3. 0 damage to limbs (It's a liquid, it shouldn't have an affect on your arm's condition) The video here is the last working version I recorded, other versions are also on my youtube page. This version still has damage to limbs and doesn't have the radiation at impact site. And here's the video illustrating the problem I'm having now: Maybe I shouldn't have decided to do this as my first G.E.C.K. experience? :D Link to comment Share on other sites More sharing options...
frostilicus Posted March 23, 2009 Author Share Posted March 23, 2009 Forgive me if I shouldn't bump, but I'm stuck without knowing what to do....Oh, and if I shouldn't bump, just tell me and I'll stop or make a new topic with a better title.... Link to comment Share on other sites More sharing options...
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