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rkswenson1

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Bodyslide is not part of Vortex.

Vortex does not need to be running when you run BodySlide. It is just a convenience.

Stop Vortex and navigate to where you installed Bodyslide.

Skyrim Special Edition/Data/CalienteTools/Bodyslide

Execute BodySlide x64.exe.

What happens?

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Just an observation, and note of entire lack of confidence, the newest update of Vortex is a POS. Many of my mods were deleted from the staging folder, but showed active in Vortex. (The staging folders had no actual files, just empty folders, deleted by Vortex without notice.) I eliminated TESV AE last week as it is just too disabled, only to find that Vortex is something less. I have gone back to 1.5.97 and ignored the Vortex warning about 'compatibility' ("Are you mad?") to regain a nearly functional manager, but had to delete and re-install everything. I lost several items that I assume I will never get back, as I lacked foresight to back those up, but at least I have a reasonable library to make amends. I went back to Vortex 1.1.3.22 and Vortex is no longer getting stuck after installing a single mod, it will deploy normally, but continuously gives me a path error that is EXACTLY the same path for SKSE. I have no command line arguments in my target, execution folder, or registry, so I can only assume they are being added by the updated version, or a non functional .dll, of which I have none on my end. In any case, use the far right arrow in Vortex and select "view in file manager" to verify the integrity of your patch from the download folder, the staging folder in user/roaming apps, and your TESV folder(after deployment) to see that you have a match.

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As far as I can see, your only comment relative to the OP's problem is your last sentence.

I suggest you open your own thread to discuss your problems. Unless you do something strange with the mods in your game directory what you describe can never happen.

I am running Vortex 1.4.17, released 1/25/2022. I have never seen problems like you describe.

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