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Broken Steel conflict


SpartanISW108

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I've got a mod causing a conflict with Broken Steel, after I finish the game the end cutscene plays then during the loading screen where I'd wake up in the CItadel I get a crash. I've narrowed it down to one plug-in, which is the master file of RH_Ironsights which has had multiple smaller mods merged with it. I've opened it in FO3Edit and had a look at it but cannot seem to rectify the problem.

Would anyone here be able to have a look at this .esm for me in FO3Edit and fix it up for me so I'd be able to play past the ending of the game

I would upload it to Mediafire but I don't seem to be able to upload things recently, probably a problem with the site.

Any help would be appreciated

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A suggestion for a place to start looking. This sounds a heck of a lot like the custom race bug with Broken Steel. Have you tried looking at the scripts in your Frankenstein mod to see if the problem might be there? I had a similar experience with my (heavily modifies) version of Lings Finer things, (mine was in the opening sequence for the game though.) I finally tracked it down to a new master file that my (now) out of date esp was trying to modify.

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