SpartanISW108 Posted September 6, 2013 Share Posted September 6, 2013 I've got a mod causing a conflict with Broken Steel, after I finish the game the end cutscene plays then during the loading screen where I'd wake up in the CItadel I get a crash. I've narrowed it down to one plug-in, which is the master file of RH_Ironsights which has had multiple smaller mods merged with it. I've opened it in FO3Edit and had a look at it but cannot seem to rectify the problem.Would anyone here be able to have a look at this .esm for me in FO3Edit and fix it up for me so I'd be able to play past the ending of the gameI would upload it to Mediafire but I don't seem to be able to upload things recently, probably a problem with the site.Any help would be appreciated Link to comment Share on other sites More sharing options...
Aonghus Posted September 9, 2013 Share Posted September 9, 2013 A suggestion for a place to start looking. This sounds a heck of a lot like the custom race bug with Broken Steel. Have you tried looking at the scripts in your Frankenstein mod to see if the problem might be there? I had a similar experience with my (heavily modifies) version of Lings Finer things, (mine was in the opening sequence for the game though.) I finally tracked it down to a new master file that my (now) out of date esp was trying to modify. Link to comment Share on other sites More sharing options...
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