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Doors/Scripts/Xmarkers and Terminals


ss4456

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I want to make automatic doors.

If I want doors to be opened by TRIGGER ( this red square thing , that actives scripts and other things while player enter it ), how can I do it ?

 

I did a try like this :

 

TRIGGER - Presistent References V / Unique ID /

 

Doors - Presistent References V / Unique ID/ and Activate Parent connected to that TRIGGER and also PARENT ACTIVETE ONLY V .

 

So why its not working ? any idea ?

 

 

Also about Terminals, when editing Terminal You can see there :

 

" Server Type 5... etc etc , where are those server types files to edit them ? if I would like to change design. is it in Notes also ?

 

Nvm about terminals but I must know this one about doors.

 

 

+ If You would know also . how can I make TRIGGER to activate NPC to move on waypoint ( XMarkers), lets say for example:

 

NPC waits behind corner/wall and when player ENTERS chosen TRIGGEr then he activates NPC to move on assigned to him XMarker, if You know what I mean

 

I need Help fast :S

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I want to make automatic doors.

If I want doors to be opened by TRIGGER ( this red square thing , that actives scripts and other things while player enter it ), how can I do it ?

 

I did a try like this :

 

TRIGGER - Presistent References V / Unique ID /

 

Doors - Presistent References V / Unique ID/ and Activate Parent connected to that TRIGGER and also PARENT ACTIVETE ONLY V .

 

So why its not working ? any idea ?

 

 

Also about Terminals, when editing Terminal You can see there :

 

" Server Type 5... etc etc , where are those server types files to edit them ? if I would like to change design. is it in Notes also ?

 

Nvm about terminals but I must know this one about doors.

 

 

+ If You would know also . how can I make TRIGGER to activate NPC to move on waypoint ( XMarkers), lets say for example:

 

NPC waits behind corner/wall and when player ENTERS chosen TRIGGEr then he activates NPC to move on assigned to him XMarker, if You know what I mean

 

I need Help fast :S

 

Give the trigger a script like

 

"On trigger enter

do this or this"

 

or

"on trigger leave"

do this or this"

 

Terminal Servertypes can be choosen in terminal base settings. If you want make a terminal look like a door, change the model with a door model.

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I want to make automatic doors.

If I want doors to be opened by TRIGGER ( this red square thing , that actives scripts and other things while player enter it ), how can I do it ?

 

I did a try like this :

 

TRIGGER - Presistent References V / Unique ID /

 

Doors - Presistent References V / Unique ID/ and Activate Parent connected to that TRIGGER and also PARENT ACTIVETE ONLY V .

 

So why its not working ? any idea ?

 

 

Also about Terminals, when editing Terminal You can see there :

 

" Server Type 5... etc etc , where are those server types files to edit them ? if I would like to change design. is it in Notes also ?

 

Nvm about terminals but I must know this one about doors.

 

 

+ If You would know also . how can I make TRIGGER to activate NPC to move on waypoint ( XMarkers), lets say for example:

 

NPC waits behind corner/wall and when player ENTERS chosen TRIGGEr then he activates NPC to move on assigned to him XMarker, if You know what I mean

 

I need Help fast :S

 

Give the trigger a script like

 

"On trigger enter

do this or this"

 

or

"on trigger leave"

do this or this"

 

Terminal Servertypes can be choosen in terminal base settings. If you want make a terminal look like a door, change the model with a door model.

 

 

"on trigger enter" / "on trigger leave" are not on script list :S if You mean I should create one to work like that :S uh Im not scriptwriter, I can easly edit scripts but not write new on my own :S can You write it for me please ? :S

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"on trigger enter" / "on trigger leave" are not on script list :S if You mean I should create one to work like that :S uh Im not scriptwriter, I can easly edit scripts but not write new on my own :S can You write it for me please ? :S

 

No, i am not interested to write a script for you, sorry. Check out this:

 

http://geck.bethsoft.com/index.php/OnTriggerEnter

 

Gretz

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To change the header text on terminals, you'll need to use FOSE's con_SetGameSetting to change the appropriate GMSTs (see this page for more info).

 

The blocktypes that you're looking for are OnTriggerEnter and OnTriggerLeave. I wrote a script like this recently by request of cdagger, which you can see in this post.

 

Cipscis

 

 

GREAT JOB GREAT JOB !!!

 

THANK YOU VERY MUCH FOR THOSE LINKS:

 

http://geck.bethsoft.com/index.php/Useful_Scripts#Terminals

 

http://fose.silverlock.org/fose_command_do..._SetGameSetting

 

Thx to You I will solve most of my problems soon, Im grateful ^^

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