ss4456 Posted March 21, 2009 Share Posted March 21, 2009 I want to make automatic doors.If I want doors to be opened by TRIGGER ( this red square thing , that actives scripts and other things while player enter it ), how can I do it ? I did a try like this : TRIGGER - Presistent References V / Unique ID / Doors - Presistent References V / Unique ID/ and Activate Parent connected to that TRIGGER and also PARENT ACTIVETE ONLY V . So why its not working ? any idea ? Also about Terminals, when editing Terminal You can see there : " Server Type 5... etc etc , where are those server types files to edit them ? if I would like to change design. is it in Notes also ? Nvm about terminals but I must know this one about doors. + If You would know also . how can I make TRIGGER to activate NPC to move on waypoint ( XMarkers), lets say for example: NPC waits behind corner/wall and when player ENTERS chosen TRIGGEr then he activates NPC to move on assigned to him XMarker, if You know what I mean I need Help fast :S Link to comment Share on other sites More sharing options...
Yossarian22 Posted March 21, 2009 Share Posted March 21, 2009 I want to make automatic doors.If I want doors to be opened by TRIGGER ( this red square thing , that actives scripts and other things while player enter it ), how can I do it ? I did a try like this : TRIGGER - Presistent References V / Unique ID / Doors - Presistent References V / Unique ID/ and Activate Parent connected to that TRIGGER and also PARENT ACTIVETE ONLY V . So why its not working ? any idea ? Also about Terminals, when editing Terminal You can see there : " Server Type 5... etc etc , where are those server types files to edit them ? if I would like to change design. is it in Notes also ? Nvm about terminals but I must know this one about doors. + If You would know also . how can I make TRIGGER to activate NPC to move on waypoint ( XMarkers), lets say for example: NPC waits behind corner/wall and when player ENTERS chosen TRIGGEr then he activates NPC to move on assigned to him XMarker, if You know what I mean I need Help fast :S Give the trigger a script like "On trigger enterdo this or this" or"on trigger leave"do this or this" Terminal Servertypes can be choosen in terminal base settings. If you want make a terminal look like a door, change the model with a door model. Link to comment Share on other sites More sharing options...
ss4456 Posted March 22, 2009 Author Share Posted March 22, 2009 I want to make automatic doors.If I want doors to be opened by TRIGGER ( this red square thing , that actives scripts and other things while player enter it ), how can I do it ? I did a try like this : TRIGGER - Presistent References V / Unique ID / Doors - Presistent References V / Unique ID/ and Activate Parent connected to that TRIGGER and also PARENT ACTIVETE ONLY V . So why its not working ? any idea ? Also about Terminals, when editing Terminal You can see there : " Server Type 5... etc etc , where are those server types files to edit them ? if I would like to change design. is it in Notes also ? Nvm about terminals but I must know this one about doors. + If You would know also . how can I make TRIGGER to activate NPC to move on waypoint ( XMarkers), lets say for example: NPC waits behind corner/wall and when player ENTERS chosen TRIGGEr then he activates NPC to move on assigned to him XMarker, if You know what I mean I need Help fast :S Give the trigger a script like "On trigger enterdo this or this" or"on trigger leave"do this or this" Terminal Servertypes can be choosen in terminal base settings. If you want make a terminal look like a door, change the model with a door model. "on trigger enter" / "on trigger leave" are not on script list :S if You mean I should create one to work like that :S uh Im not scriptwriter, I can easly edit scripts but not write new on my own :S can You write it for me please ? :S Link to comment Share on other sites More sharing options...
Yossarian22 Posted March 23, 2009 Share Posted March 23, 2009 "on trigger enter" / "on trigger leave" are not on script list :S if You mean I should create one to work like that :S uh Im not scriptwriter, I can easly edit scripts but not write new on my own :S can You write it for me please ? :S No, i am not interested to write a script for you, sorry. Check out this: http://geck.bethsoft.com/index.php/OnTriggerEnter Gretz Link to comment Share on other sites More sharing options...
Cipscis Posted March 23, 2009 Share Posted March 23, 2009 To change the header text on terminals, you'll need to use FOSE's con_SetGameSetting to change the appropriate GMSTs (see this page for more info). The blocktypes that you're looking for are OnTriggerEnter and OnTriggerLeave. I wrote a script like this recently by request of cdagger, which you can see in this post. Cipscis Link to comment Share on other sites More sharing options...
ss4456 Posted March 23, 2009 Author Share Posted March 23, 2009 To change the header text on terminals, you'll need to use FOSE's con_SetGameSetting to change the appropriate GMSTs (see this page for more info). The blocktypes that you're looking for are OnTriggerEnter and OnTriggerLeave. I wrote a script like this recently by request of cdagger, which you can see in this post. Cipscis GREAT JOB GREAT JOB !!! THANK YOU VERY MUCH FOR THOSE LINKS: http://geck.bethsoft.com/index.php/Useful_Scripts#Terminals http://fose.silverlock.org/fose_command_do..._SetGameSetting Thx to You I will solve most of my problems soon, Im grateful ^^ Link to comment Share on other sites More sharing options...
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