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Spell that teleports all followers and summons to you


Pizarro

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I can't begin to describe how aggravating it is when you have followers get stuck someplace and refuse to follow you into other zones, getting lost forever in some segment of cave or even a tiny bit of rubble. I had one situation during the Dawnguard quest chain where Serana got stuck on a corner in the ice caves where you fight the skooma-addicted khajiit as you make your way to Blackreach. I had to use console commands to force her to teleport to me. Later on I picked up the Anniversary Edition to get a permanent Wrathman follower from the Bone Forge in Gallows Hall. Went to the cave to speak with Gelebor to get Auriel's Bow, never saw the Wrathman again. I'm also a master conjurer and I've had to stop using Dead Thrall, because the zombies got lost somewhere. That's the last time I temper and enchant their gear to make them tanky.

 

I'd love for there to be a mod that grants a spell which forces all followers and summons to teleport at your exact location. It would also have the added benefit of moving your zombies closer to the enemy instead of wandering in empty halls because they heard something while the monster they heard is busy caving your skull in.

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I can't begin to describe how aggravating it is when you have followers get stuck someplace and refuse to follow you into other zones, getting lost forever in some segment of cave or even a tiny bit of rubble. I had one situation during the Dawnguard quest chain where Serana got stuck on a corner in the ice caves where you fight the skooma-addicted khajiit as you make your way to Blackreach. I had to use console commands to force her to teleport to me. Later on I picked up the Anniversary Edition to get a permanent Wrathman follower from the Bone Forge in Gallows Hall. Went to the cave to speak with Gelebor to get Auriel's Bow, never saw the Wrathman again. I'm also a master conjurer and I've had to stop using Dead Thrall, because the zombies got lost somewhere. That's the last time I temper and enchant their gear to make them tanky.

 

I'd love for there to be a mod that grants a spell which forces all followers and summons to teleport at your exact location. It would also have the added benefit of moving your zombies closer to the enemy instead of wandering in empty halls because they heard something while the monster they heard is busy caving your skull in.

 

Check this mod, it does the job including teleport of all followers in the front of you. Saved my game many times

 

https://www.nexusmods.com/skyrimspecialedition/mods/7003

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I can't begin to describe how aggravating it is when you have followers get stuck someplace and refuse to follow you into other zones, getting lost forever in some segment of cave or even a tiny bit of rubble. I had one situation during the Dawnguard quest chain where Serana got stuck on a corner in the ice caves where you fight the skooma-addicted khajiit as you make your way to Blackreach. I had to use console commands to force her to teleport to me. Later on I picked up the Anniversary Edition to get a permanent Wrathman follower from the Bone Forge in Gallows Hall. Went to the cave to speak with Gelebor to get Auriel's Bow, never saw the Wrathman again. I'm also a master conjurer and I've had to stop using Dead Thrall, because the zombies got lost somewhere. That's the last time I temper and enchant their gear to make them tanky.

 

I'd love for there to be a mod that grants a spell which forces all followers and summons to teleport at your exact location. It would also have the added benefit of moving your zombies closer to the enemy instead of wandering in empty halls because they heard something while the monster they heard is busy caving your skull in.

 

Check this mod, it does the job including teleport of all followers in the front of you. Saved my game many times

 

https://www.nexusmods.com/skyrimspecialedition/mods/7003

 

Is it still compatible with current version of SE and Anniversary Edition? It was last updated almost 4 years ago and there's no telling if the off-site dependencies are updated either.

 

I was hoping for something a little smaller and more lightweight to fix this one issue I have as well.

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Title

 

I can't begin to describe how aggravating it is when you have followers get stuck someplace and refuse to follow you into other zones, getting lost forever in some segment of cave or even a tiny bit of rubble. I had one situation during the Dawnguard quest chain where Serana got stuck on a corner in the ice caves where you fight the skooma-addicted khajiit as you make your way to Blackreach. I had to use console commands to force her to teleport to me. Later on I picked up the Anniversary Edition to get a permanent Wrathman follower from the Bone Forge in Gallows Hall. Went to the cave to speak with Gelebor to get Auriel's Bow, never saw the Wrathman again. I'm also a master conjurer and I've had to stop using Dead Thrall, because the zombies got lost somewhere. That's the last time I temper and enchant their gear to make them tanky.

 

I'd love for there to be a mod that grants a spell which forces all followers and summons to teleport at your exact location. It would also have the added benefit of moving your zombies closer to the enemy instead of wandering in empty halls because they heard something while the monster they heard is busy caving your skull in.

 

Check this mod, it does the job including teleport of all followers in the front of you. Saved my game many times

 

https://www.nexusmods.com/skyrimspecialedition/mods/7003

 

Is it still compatible with current version of SE and Anniversary Edition? It was last updated almost 4 years ago and there's no telling if the off-site dependencies are updated either.

 

I was hoping for something a little smaller and more lightweight to fix this one issue I have as well.

 

Works fine for me, prior EFF i was using AFT (https://www.nexusmods.com/skyrimspecialedition/mods/6656) mod, but it was causing issues with the followers fighting each other (ignorefiendlyfire failed all the time). So since few months after suggestions of some trusted modders here i am happy with EFF. Btw, i am still on SSE so i am not sure if that is suitable for you.

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Nether's Follower Framework (https://www.nexusmods.com/skyrimspecialedition/mods/55653) also has this function, along with many others.

Sorry for the late reply, Path of Exile just launched their next league and I've been very busy.

 

The problem I see with this is that it's a real big mod which depend on up to 5 other mods, one being off-site. I was hoping for something a little more lightweight and simple with no required mods to operate so if something happens like an update, the mod is much less likely to break somewhere.

Edited by Pizarro
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I understand the reticence, but you should already be using the Unofficial Patch, at least. Swats quite a few quest-breaking bugs. NFF does a LOT, and SKSE is needed for much of it. SKSE dependent mods can have their own set of headaches, but there is more than a little experience on this site at troubleshooting, and many are willing to help. I just wish that something similar to I'm Walkin' Here (https://www.nexusmods.com/skyrimspecialedition/mods/27742) would be incorporated into NFF, since that mod is not/will not be updated for v 1.6+. The Papyrus Utils mod can add some unique and useful functionality.

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