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Mod to lose the Hoover Dam Battle?


nobumbump

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I'm sure you guys have noticed that the courier always guides his side to victory regardless of other factors. Instead of the courier always winning, is it possible to script these events to count how many quests you've completed for factions, how many soldiers in a faction you've killed (Lowering their chances to take the dam) and how many named NPCs of a faction you have killed? For example if a player plays an NCR playthrough but kills off a lot of NCR soldiers and named NCR NPCs before the hoover dam battle, this makes other factions win instead of the courier? Or if you upgraded the securitrons at the fort, and aided mister house before changing your mind and half-assedly sided with the legion, mr. House wins instead of your faction? This would be a great way to utilize FPGE, trying to survive the wasteland as a legionary who lost the battle, or an NCR soldier after they are forced back to the Mojave Outpost? Even some DLCs could factor into a chance of any faction winning the dam, like the nuke launch in Lonesome Road.

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