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Problem Getting Custom Nifs Into GECK PT.2


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Re-extraction of the Meshes BSA seems to have fixed the exclamation mesh issue. Now i can't get any custom mesh o show up at all! I open my mesh and in the little list box to the right of the preview is says all the components of the file but nothing is actually rendered in the 3d window. Any ideas?

 

Thanks!

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Thats where I am stuck at right now too. Worst of all is if I add the mesh into a esp file that I usually use, it opens, when I tried to create a new esp, it won't show up. The file is set up nearly identical to another mesh I created with the exception of having 10 extra parts to it, and for some reason one shows up and one doesn't.
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OFG finally got it, I can stop weeping at night. on your NiMaterialProperty, ensure the alpha is set to 10 otherwise the item will be see through. Mine was set to .001 so it was basically invisible.

 

I guess when I exported from 3ds max, that what it set it to automatically.

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OFG finally got it, I can stop weeping at night. on your NiMaterialProperty, ensure the alpha is set to 10 otherwise the item will be see through. Mine was set to .001 so it was basically invisible.

 

I guess when I exported from 3ds max, that what it set it to automatically.

 

 

That is correct when exported from 3ds it defaults at.001, so you have to at least set it to 1 or higher

for teh alpha to be seen as you have found out obviously!

 

Cheers

 

CJ

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