manlol121 Posted February 12, 2022 Share Posted February 12, 2022 A mod, that when you're the host, makes it so that the monster can't be tranquilized.I wanna play with people, but I'm getting really tired of them capping the monsters when I tell them not too and I don't wanna kick people for using traps. Link to comment Share on other sites More sharing options...
SwissxPiplup Posted February 18, 2022 Share Posted February 18, 2022 Can your mods affect other users though? If you have a mod preventing the monster from being tranquilised, would that affect other user's ability to tranquilise? Because the monster wouldn't have any of that code on their systems, just yours.; it seems like a mod that would need to be installed server-side, or all-clients-require to work. I do dislike when a monster is captured when I needed it killed though, that's a time investment that's being affected by someone other than myself, I feel Capcom needs to add a way for the host to decide what they want done and physically prevent the player from trapping if the host doesn't want it. Like before starting the mission, having the ability to specify first. Link to comment Share on other sites More sharing options...
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