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[Mod request] No more tranquilizer


manlol121

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Can your mods affect other users though? If you have a mod preventing the monster from being tranquilised, would that affect other user's ability to tranquilise? Because the monster wouldn't have any of that code on their systems, just yours.; it seems like a mod that would need to be installed server-side, or all-clients-require to work.

 

I do dislike when a monster is captured when I needed it killed though, that's a time investment that's being affected by someone other than myself, I feel Capcom needs to add a way for the host to decide what they want done and physically prevent the player from trapping if the host doesn't want it. Like before starting the mission, having the ability to specify first.

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