magicbat Posted September 10, 2013 Share Posted September 10, 2013 Okay, so I'm making a simple quest, I'm terrible at modding so I need a little help, but hopefully it's an easy enough problem to fix! I have the character, who is set up with quest stages 0, 10 and 20. At 0 they just greet the player, but don't do anything else. At 10, however, the player has completed another quest, and I want them to approach the player and initate a conversation, but -only- if the player is within a certain cell. Is this possible? I've not managed to work out how to do it. Also (since I hope to make a follower) how do I make it so conversations with this character unlock over time? Sorry for all the newb questions! Thanks for any help offered! Link to comment Share on other sites More sharing options...
magicbat Posted September 11, 2013 Author Share Posted September 11, 2013 Nobody has any idea? Link to comment Share on other sites More sharing options...
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