Lawlder Posted March 23, 2009 Share Posted March 23, 2009 I can't get it working, I'm intending to spawn NPC after quest MS16 has been done in certain conditions.I copied the conditions from another NPC, same which I need myself, and slapped to a new sandbox AI package. Yet the NPC spawns there always even I never completed the quest. How to spawn one after a certain quest? This has been bothering me for quite a long time, and I've tried practically everything. Link to comment Share on other sites More sharing options...
Lawlder Posted March 25, 2009 Author Share Posted March 25, 2009 Nobody? C'mon it can't be that hard. I'm just lacking one small step here and need to know what. Link to comment Share on other sites More sharing options...
Cipscis Posted March 25, 2009 Share Posted March 25, 2009 How are you currently causing your NPC to "spawn"? Where were the conditions that you copied from another NPC and what is the EditorID of that other NPC? Cipscis Link to comment Share on other sites More sharing options...
Lawlder Posted March 26, 2009 Author Share Posted March 26, 2009 How are you currently causing your NPC to "spawn"? Where were the conditions that you copied from another NPC and what is the EditorID of that other NPC? Cipscis I'm making my Amata mod which should spawn her after Trouble on Homefront. I copied the conditions from Butch's AI Package and made Amata her own.MS16finFollowerAmataMegatonCommonHouseThere I slapped the conditions, yet the NPC always is there before the whole quest regardless of those conditions. Link to comment Share on other sites More sharing options...
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