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Serana: Limiting Dialogue Options, Adding Compass Location Symbol


Eisbar

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I would like a mod or two that would [1] allow me to limit my dialogue options with Serana, and [2] be able to find her in 'the world'.

 

[1] Specifically, (1) she has already said she doesn't want to be 'cured' of vampirism, and I respect her decision; (2) I don't want to become a vampire for similar reasons; and (3) I definitely do not want to 'part company' with her or lose her as a follower under any circumstances, since IMO she's the best follower in Skyrim.

 

I could not find a mod that would eliminate these options from Serana's dialogue, after searching on Nexus, Steam, and Bethesda forums. I have no idea how to modify Serana's dialogue myself (I have no idea how Skyrim is organised or how Serana is scripted), so I would appreciate a mod that would limit Serana's dialogue to:

 

Wait here / Follow me

I would like to trade some things with you

 

and perhaps some other useful options, none of which would have anything to do with vampirism or parting company.

 

Recently, before finding Serana, I had a follower who I told to wait downstairs in Breezehome while I slept. That was the time the Dark Brotherhood abducted me to the Abandoned Shack. While fighting the Dark Brotherhood, I got a message on the screen that my follower got tired of waiting and left. I hadn't had the option of asking him to come with me! I'd originally found him in Riverwood, where I assume he returned, and I didn't go back to see if I could get him to follow me again.

 

In this context, I don't want the same thing to happen to Serana. If I inadvertently 'disappear' to somewhere I had no intention of going without her, I'd instead like a message saying that she couldn't find me, and would be waiting for me at Fort Dawnguard to continue as my follower. I would find her there, ask her to follow me, and she and I would continue as before.

 

[2] I would also like to be able to find her if she goes wandering! (I've lost track of her before, and I would like to know where she is.) I would like to be able to locate her anywhere in 'the world', at least relative to me. (In Solstheim, after I'd collected the last of the Spriggan sap, I couldn't find her anywhere nearby, so I gave up looking for her. Having no idea what had become of her, I sadly went off to soak the Spriggan sap at the Headwaters of Harstrad. I was happy to find her waiting for me there, just outside the waterfall!) One possibility would be a green diamond-triangle (or some other unique - green bat?) symbol on the Compass (and perhaps on the map as well), that would (as all the other Compass symbols do) get larger the closer I was to her. That would also allow me to keep track of her in melee combat, and even ranged combat where the enemies are dispersed. It's sometimes difficult to distinguish her from other wizards in combat, and I'd prefer not to accidentally shoot her or hit her with my sword. That drains her Health and Stamina, and she appropriately objects to having been hit.

 

I have programming experience, primarily scientific programming and not at all with games (I hadn't played videogames in several years before buying Skyrim a couple months ago). I have no idea how Skyrim is organised, and I have no idea how to do such a dialogue edit myself. (It might simply involve 'commenting-out' some of her dialogue code, but I don't even know how to do that.) I certainly couldn't program a compass symbol. I don't want to risk corrupting Skyrim in any event, considering my minimal knowledge of the game structure and scripting language.

 

I just want to be sure I don't lose Serana!

 

Thanks!

 

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