RedxYeti Posted February 17, 2022 Share Posted February 17, 2022 Skyrim has a Inventory weight (not carry weight) actor value, so statements like If PlayerRef.GetAV("Inventory Weight") < (PlayerRef.GetAV("Carry Weight") * 0.85) can compare your current amount of items weight against the total weight you can carry Does FO4 (or f4se) have an equivalent that I'm not seeing? or am I SOL? Link to comment Share on other sites More sharing options...
norbert1954 Posted February 17, 2022 Share Posted February 17, 2022 If you find it not here https://fallout.fandom.com/wiki/Fallout_4_console_commands, I don't no where else to find. Link to comment Share on other sites More sharing options...
LarannKiar Posted February 17, 2022 Share Posted February 17, 2022 Yes, there's an F4SE ObjectReference script function: GetInventoryWeight() If PlayerRef.GetInventoryWeight() < (PlayerRef.GetAV("Carry Weight") * 0.85) Link to comment Share on other sites More sharing options...
RedxYeti Posted February 17, 2022 Author Share Posted February 17, 2022 Yes, there's an F4SE ObjectReference script function: GetInventoryWeight() If PlayerRef.GetInventoryWeight() < (PlayerRef.GetAV("Carry Weight") * 0.85) Thank you, I looked for a bit on the wiki but the search function is a bit dated to say the least Link to comment Share on other sites More sharing options...
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