JamesTJ Posted March 24, 2009 Share Posted March 24, 2009 The main drive of this mod is to create an Alchemy Grandmaster - an NPC who is nearly unbeatable unless you are a skilled alchemist (or perhaps a mage). The idea is that to beat this NPC you must go in with Cure Poison potions (lots) and the best Restore Health potions you can make - because while his strength is boosted and his arrows are poisoned, he hits HARD. PLEASE tell me what you like or dislike about this idea. Title:Alchemy Grandmaster - Dhrunor (categories: Dungeons and Locations / Quests And Adventures) Background:Mehrunes Dagon is the Daedric Prince of Destruction, Change, Revolution, Energy, and Ambition. A highly intelligent Valkynaz named Dhrunor served Mehrunes Dagon for thousands of years. He studied Change and Energy - focusing on alchemy and metallurgy. When Asliel Direnni, the great alchemist of the powerful Direnni dynasty that ruled High Rock, lost some alchemy notes, no one thought much of it, but they fell into the hands of Dhrunor. By that time, Dhrunor was already nearing apotheosis - becoming a god, a Daedric Prince with his own realm of power. As a prince/commander in Mehrunes Dagon's personal guard he knew the Prince of Destruction, Revolution, and Ambition would take great pleasure in torturing him and eating his heart if he ever suspected that Dhrunor had turned against Dagon. Dhrunor became more secretive and secluded - hiding his power, disguising his actions, eliminating his rivals, and hunting for ingredients in secret - even harvesting ingredients from all manner of daedra to further his research - to escape Mehrunes Dagon and set up his own realm. His fascination with alchemy in Tamriel grew as he expanded on Asliel Direnni's alchemy - his desire for rare and exotic ingredients increased as he walked the edge of madness, coming ever closer to becoming a god. He trapped powerful daedra and bound them into his Alchemy apparati to improve them, and make them summonable at will. Dagon had been distracted with Jagar Tharn, the Imperial Battlemage, and his failure. Mehrunes Dagon heard rumors of his secretive commander's powers and sent a team of Valkynaz assasin-mages to bind him for the torture chambers - Dhrunor killed them all and harvested them for ingredients to finish his escape. He escaped to Tamriel. He's gathering ingredients. His plans aren't good. He was a Grandmaster alchemist a thousand years before you were born. He mastered how to reveal Chameleon and Invisibility as a Journeyman. Pray that he has not yet found Nirnroot - or Black Tar and Rot Scale from the Shivering Isles. Go prepared. Location- cave in Tamriel - mound of fresh soil outside of cave from interior excavations? - Cave is straight, level, not too long (arrow/poison/magic? battle) - table, brasier, map of Tamriel, barrels? boxes? daedric alchemy rack? - alchemy books in daedric / English, including Asliel Direnni's lost notes (on how to poison the blood to kill a vampire and other recipes mentioned in the book De Rerum Dirennis by Vorian Direnni) - in code? (so don't have to make up fake ingredients) summon alchemy apparrati spell in book - Daedric distillation apparatus to increase potency of almost all potions by 20%? (maybe make it movable, but with a high chance of breakage in any move - so the PC has to return to this cave if they wish to use it?) (script) - gold & gems & meat inside entrance (all poisoned with contact paralysis & poison powders) (a script) (to get ingredients from:wolves, bears, bandits, marauders, and adventurers) - dead greedy traveling merchant/bandit nearby? - "Alchemy powder" (script) at door to remove invisibility/chameleon/sneak - (use Duke Patrick's excellent arrows-miss idea, scripting a life force behind the Character - directly behind the character so arrows hit) (may need to make a niche on one side of the cave entrance to hide from the arrows) - "Alchemy powder" (script) forces Character to glow brightly? - traps/pit/chasm? 8 ft deep, wide enough to be unjumpable.(create to be unclimb-out-able) planks on stone columns to cross it? zigzag path to slow Character down? - closed/ruined Oblivion gate inside the cave? corpses? - also in cave - followers? apprentices? daedra slaves/ingredient producers? Daedroth with half-re-grown teeth? Scamp with skin missing? Spider-daedra chained facing wall, with silk being extracted? - bed of wolf/bear pelts / grass Dhrunor's skills (level 45+)- strength 190+ (from potion - slowly wear off)- Chameleon/Invisible? (from potion - slowly wear off)- excellent shot with bow (always hunting daedric ingredients)(poisoned)- Valkynaz skills and armor- dagger or longsword (poisoned)- Magic resistant (from potion - slowly wear off)- reflect damage (from potion - slowly wear off)- life detect 100ft+ Rewards- Valkynaz armor & dagger / longsword / bow - all 5pts better than normal (metallurgy) guaranteed helmet?- retexture harvesting sickle to daedric? - summonable, improved, retextured Grandmaster Alchemy apparrati. (script)- mix of ingredients / potions (labeled? racked? mysterious potions of unknown worth? random effects when drunk? multiple forms of poison? only find out worth once sold to another Alchemist?) (script) Thanks for reading this. Please, please, please leave me some comments. 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JamesTJ Posted March 25, 2009 Author Share Posted March 25, 2009 To help in replying: here’s a Handy Feedback List - simply copy & paste. General feeling about the mod: Hate it – I would only play this mod if someone was stuffing $100 dollar bills into my pockets the whole time I played it. OK– Ehhh… maybe it’s playable, once. Love it – You are a GENIUS! I love it! Marry me! Confused – Mod? What? Where am I? How did I get here? Did anyone see what happened? Help? Suggestions: Hate it – The only way to improve this is to learn to code with C4 – about 3 pounds placed on your computer should solve the problem. OK– Well, the poisoned arrows seem a bit much, and strength boosted to 190 a tad excessive. Love it– I can’t think of ANYTHING more FUN than dodging uber-poisoned overpowered arrows fired at me by a slightly mad demigod of alchemy. I drooled a bit just thinking about it. I feel like touching myself now – I’ll come back in a bit. Confused – Ummm, isn’t this for Katamari Damacy? How do I roll over him in a cave? Further suggestions: Hate it – Your mother was of questionable virtue, and this idea stinks worse than a freshly dead skunk. OK– You could make the "Alchemy powder" wear off after a few minutes – ‘cause I wanna sneak-attack him. Love it– Summonable, improved, retextured Grandmaster Alchemy apparrati? I need to touch myself again – It’s so wonderful I…. I…. I…. Ohhhhhh YES! YES!!! Ahhhhhhhhhhh. Wow. That was incredible. Confused – Did you ask Asliel Direnni's permission to use his notes? I can’t get the notes to stick to my ball. What’s wrong? ________________________________________________________________________________________________________ Well, about 30 people took the time to look at this, but only 30, and despite my shameless begging for a reply - no one cared to give any comment. I have spent 6 hours to cook a meal that only I would be eating, but it's not as much fun as eating it with someone else. I won't spend 100+ hours to make a mod that only I will play. I'm sorry nobody liked the idea. I'll be working on other things. Link to comment Share on other sites More sharing options...
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