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FNIS Sexy move stopped working but no T-Pose.


WarsmithKarnak

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Don't know if this is the right place to post this but i'm losing my mind. So Fnis Sexy Move stopped working. Yet everyone is walking around fine in the default animation.

 

I've reinstalled it... twice. I've uninstalled Nemesis, just in case. I've moved it around in my load order as well. Seriously lost. If anyone else has had this issue and fixed it, please let me know. Just for reference, i've uninstalled some random mods, like quest mods and started a new game. That's when it seems to have stopped working. Thanks in advance

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It's been a while since I used that mod - and FNIS. If I remember right, "FNIX Sexy Move" doesn't play nicely with Nemesis.

 

Probably the easiest way would be to return to FNIS. It's still there - and it still works. Nemesis may be the more "modern" mod, but FNIS still does its job. So, no reason not to use it IMHO.

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  • 2 weeks later...

We're no experts on FNIS. But, we had this happen once, and what we did was "run FNIS for users" executable again, "outside" our mod-organizer Vortex, and it started working again. FWIW.

 

If you cant find the FNIS executable, Gamer-poet's YouTube video tutorial may help, and you might need to reinstall?

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You're using Nemesis, which I don't have any experience with, so it could very well be a Nemesis/SexyMoves issue, but when FNIS Sexy Moves stops working on my system (FNIS/FNIS Sexy Moves) on occasion, due to whatever instigating glitch, I'm able to resolve it by

  1. going into the FNIS SM mcm
  2. setting player and NPC access to disabled (wording...I'm going on memory... set to vanilla)
  3. exiting the MCM
  4. waiting a few minutes
  5. then re-enabling both.

In your case, I might even remove the effect from NPCs and the player, make a new save, exit the game, clean the save, open the game, and set your move (ex:5)

 

Sometimes (usually) I have to re-set nearby followers, one by one once it's gone down and been reset. ... erm, not "reset" followers, I have to re... set them for their walk styles. individually. As for ones out of range, I think they come back on their own next time you enter their containing cell.

 

Anyway good luck. hopefully I'm not muddling the problem.

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