CrippledLunar Posted February 22, 2022 Share Posted February 22, 2022 I'm working on an npc mod, where the character uses a clipboard. I made an ai package with a linked reference to animflavorclipboard. I'm probably not doing this right, but I made a keyword of the same. The problem is the animation doesn't stop.Is there a better way to do this, or just a way to stop the animation after it's ran for a short while? Link to comment Share on other sites More sharing options...
LarannKiar Posted February 23, 2022 Share Posted February 23, 2022 To start an AnimFlavor: MyActor.ChangeAnimFlavor(MyAnimFlavor) To remove any AnimFlavor: MyActor.ChangeAnimFlavor() Link to comment Share on other sites More sharing options...
CrippledLunar Posted February 24, 2022 Author Share Posted February 24, 2022 Thank you Link to comment Share on other sites More sharing options...
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