maniczombie Posted September 13, 2013 Share Posted September 13, 2013 (edited) I'm wondering if it's possible after animating the skyrim nif skeleton using a control rig, to then copy the keyframes over to the nifbones then remove the control objects, ready to import the animation into skyrim. I've tried this in 3ds max. Creating a simple IK foot control, animating the control object, placing keys on all frames for all the legs bones then removing the control object but the animation doesn't stay. Any ideas? Or should I not bother trying to create the control rig and just animate the nif bones. Thanks, Maniczombie. http://oi42.tinypic.com/2qiwgow.jpg Edited September 13, 2013 by maniczombie Link to comment Share on other sites More sharing options...
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