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Animation Modding - Control Rig Question


maniczombie

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I'm wondering if it's possible after animating the skyrim nif skeleton using a control rig, to then copy the keyframes over to the nifbones then remove the control objects, ready to import the animation into skyrim.

 

I've tried this in 3ds max. Creating a simple IK foot control, animating the control object, placing keys on all frames for all the legs bones then removing the control object but the animation doesn't stay.

 

Any ideas? Or should I not bother trying to create the control rig and just animate the nif bones.

 

Thanks, Maniczombie.

 

http://oi42.tinypic.com/2qiwgow.jpg

Edited by maniczombie
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