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Samus Armor?


Flamemonkey

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This is TECHNICALLY an idea I had for a mod for Fallout 3, but of course I don't have Fallout 3 yet (Waiting for new video card), so I figured I'd go ahead and request it for Oblivion.

 

What I'm thinking is having Samus armor. Yes, Samus Aran, of the Metroid series, in her usual Varia suit outfit. While her Arm Cannon wouldn't be included for an Oblivion appearance, I've got a fairly nifty idea for a shield (Which would require some scripting, but it's fairly unnecessary.), and I know about what I'd do with the whole thing. However, I can't do it all by myself. I need some things.

 

Specifically, what I really need is just the 3D models of everything. In fact, in a way, I've got a 3D model for Samus (I'm finding out how to ask the dude who did this, if I can't guess it won't go public. D:), but of course it's all one big thing, so I can't just use that. I need all the pieces rigged (I don't know too much about this, so bare with me) and seperated.

 

While it would be awesome to have everything done, the only part I'm fairly certain I can't do by myself is the 3D part. Textures I might be able to do (There's some textures already included though), locations I might be able to do, stats...I can pretty much definately do. Just can't do 3D model/rigging (?) for crap. And looking at it (The linked 3D model), it looks like a fairly high quality 3D model of her, so whoo to that.

 

So if someone could do all the 3D stuff (Rigging, modeling, stuff like this) that would be FANTASTIC.

 

Other Thoughts --

 

 

Of course, the Arm cannon wouldn't just be built in (Or included at all, for Oblivion), so both arms just have the same glove? >_>*

 

The shield, if you're interested in the idea for that, is that it's just the green dot on her left hand, and when you get hit, it spawns like a fireball or something. So it like you block the attack with a quick explosion.

 

Again, this IS an idea for a Fallout 3 Mod, I'd just like to be able to use it before I get Fallout 3 in like, 2 months. D:

 

I'd also do a ZSS outfit, but that can wait/be done with retexturing, probably.

Tried to keep this as short yet descriptive as possible. Let me know if I did a good job. >_>

 

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here's the gag. i can do modeling fine. i cant for the life of me do uv mapping. so my creations stay textureless blobs.

It's truly quite sad. If I could figure out this uv thing, i'd be happy to help. (actually very surprised it wasn't the first mod out for FO3)

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yeah i agree with flame. that armor looks like vanilla with orange paint on it. was hoping flame had something cooler in mind...

 

*Note* No offense intended to the creator. i just want my metroid armor to look authentic. doing a few sketches right now of pieces, hopefully can find a kinko's around here...

 

Need a scanner. (wont let me scan my "adult drawings" at kinkos... prudes.

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Well the arm cannon can be modded to work, just take out the reloading animation and any animation you don't need, and make it so the cannon is always parallel to the hands, that way, no matter what action you do, the arm cannon will stick to your arm..

 

The only issue is withdrawing the cannon and it appears on the waist... Which means you gotta mod it so it vanishes from the arm when you holster the cannon.

 

hmm...

 

Maybe you might need a animator too... Because the arm cannon can be shot 2 ways:

1) one handed.

2) 1H and another to stabilize aim (right mouse button mode).

 

Note: Also... when you draw the weapon, your arm will always be bend over as if your shooting from the waist... maybe a change in animation so your holding your arm straight out would be good...

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