Deleted7509198User Posted September 14, 2013 Share Posted September 14, 2013 (edited) Hello everyone. I'm having a very particular problem. My load order is stable and just about everything is working fine, with the exception of terminal hacking. Somewhere along the way something I did during mod testing or something a mod did affected the science skill. The science skill works like normal until you get to a hacking screen. During hacking their is only one word listed, completely defeating the entire hacking minigame. So IF you have the skill to access the console then you log in and see only a single word which is always the password 100% of the time. This is true on very easy terminals all the way up to very hard terminals. The game is acting as if my science skill is at 100 even though it isn't. And it only has one word on even very hard terminals leading me to believe it's a mods work. So here is my load order FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmCaliber.esmCaliberXhonesthearts.esmCaliberXgunrunners.esmdomecity.esmInterior Lighting Overhaul - Core.esmAWorldOfPain(Preview).esmMore Perks.esmMore Perks for Companions.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmMore Traits.esmNSkies - Vanilla Edition.esmNVInteriors_Core.esmNVInteriors_ComboEdition_AWOP.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Extra Options.esmRun the Lucky 38.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmiHUD.esmCCO - Gameplay Changes.esmCCO - Classic Perks.esmD.E.I.M.O.S..esmDFB - Random Encounters.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espSomeguySeries.esmCCO - Follower Tweaks.esmDesertersFortress.esmRustTownV1Master.esmUWHNV-Core.esmMission Mojave - Ultimate Edition.espMMUE-CP-Electrocity.espjsawyer.espCASM.espBobblehunt.espThe Mod Configuration Menu.espLucky 38 Suite Expansion.espNVInteriors_Combo_AWOP_Tweaks_DLC.espUWHNV-Addon-DLC.espUWHNV-Addon-GRA.espUWHNV-Addon-FollowerHome.espCCO - Perk Rebalance.espCCO - Damage Resistance.espCCO - PR PN Patch.espCCO - DR PN Patch.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espMMUE-CP-PNALLDLC.espMMUE-CP-PNCore.espMMUE-CP-PNRebalance.espMMUE-CP-PNEquipment.espCONELRAD 640-1240.espRadio Free Wasteland.espathornysituation.espavangraffscorned.espawilderwasteland.espbetsybrahmin.espkochandbohr.espNewVegasBounties.espNewVegasBountiesII.espoutsidebets.espPacersgambit.esprotfacetoriches.espMore Perks Update.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espMore Traits Update.espWild Wasteland Integration.espDFB - Random Encounters - Update - MCM.espAWOPDeadMoney.espAWOP-LowNPCSWastelandOnly.espAWOPCaliberXAmmoPatch.espAWOPLowLootGeneral.espAWOPLowLootMWeaponsArmor.espAWOPLowLootSkillBooks.espMMUE-CP-AWOP+NVInteriors.espAWOP-PNRebalanceHPpatch.espCCO - GC PN Rebalance Patch.espCCO - CP PN Patch.espCCO - CP OWB PN Patch.espWeaponModsExpanded.espWMX-AWOP-Overhaul.espProject Nevada - WMX.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espWMX-PreOrderPackClassic.espWMX-PreOrderPackCaravan.espWMX-PreOrderPackMercenary.espWMX-PreOrderPackTribal.espMMUE-CP-WMX.espInterior Lighting Overhaul - Ultimate Edition.espILO - NVInteriors Project - AWOP.espILO - A World of Pain.espCCO - GC JSawyer Patch.espCCO - CP JSawyer Patch.espCCO - DR All DLC Patch.espDesertersFortressUpdate_V1.1_DemiLore.espCCO - FT All DLC Patch.espCCO - CP All DLC Patch.espCCO - Follower Sneak Attacks Add-on.espCCO - Follower Weapon Auto-Repair.espCCO - Raul Crafting Add-on.espCCO - Rex Fetch Add-on.espCCO - Companion Development.espCCO - Perk Rebalance - Dead Money.espCCO - Perk Rebalance - Honest Hearts.espCCO - Perk Rebalance - Old World Blues.espCCO - Perk Rebalance - Lonesome Road.espAWOP Interior Music.espTheInheritance.espThe Lucky 38 Empire.espAWOPDeadMoneyVendorPatch.espRustTownAdditions3.espILO - Rust Town.espMMUE-CP-ILO.espSorterUpdater_UWHNV.espUWHNV_Purifier_NVInteriors.espMerged Patch.espTotal active plugins: 137Total plugins: 137 None of those mods in particular should affect hacking. However this install was a "working debug install" and many things were installed and uninstalled during the process. Some of which aren't in that list any more, though none in particular affected hacking. So is their any particular mod in that list, FNVedit variable that I could use to trace this or anything I can do to figure this out? Edited September 14, 2013 by Guest Link to comment Share on other sites More sharing options...
Purr4me Posted September 14, 2013 Share Posted September 14, 2013 The games main menu: change the game settings from easy to very hard, I doubt the mods can over ride that and it WILL set it up to be almost impossible to crack a terminal. kitty Link to comment Share on other sites More sharing options...
Deleted7509198User Posted September 14, 2013 Author Share Posted September 14, 2013 The games main menu: change the game settings from easy to very hard, I doubt the mods can over ride that and it WILL set it up to be almost impossible to crack a terminal. kitty Just tried it and it didn't work. The game was initially set to normal since I never messed with it. And on very hard it's still doing the same thing... Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted September 15, 2013 Share Posted September 15, 2013 There was a dirty edit in Nevada Skies that has never been fixed that set the hacking max word count to 1. Delete that record or get http://newvegas.nexusmods.com/mods/45563/?'>the fix Link to comment Share on other sites More sharing options...
Deleted7509198User Posted September 15, 2013 Author Share Posted September 15, 2013 There was a dirty edit in Nevada Skies that has never been fixed that set the hacking max word count to 1. Delete that record or get the fix Thanks. I just figured it out by process of elimination. Though now that I know about the edit I can fix the mod rather than just abandon it. Thanks much. Link to comment Share on other sites More sharing options...
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