tanque007 Posted March 3, 2022 Share Posted March 3, 2022 hola a ver pido disculpas por no hablar en ingles y espero que no se moleste nadie no tengo capacidad para explicar esta situacion en ingles y que se me entienda ...... bueno ..... necesito que alguien que entienda de mods a nivel programacion me ayude o me diga que estoy haciendo mal o que pasa ...... hace como cosa de unos tres años empeze una nueva partida ( ahora ya van diez o doce ya que no hay manera de hacer que esto funcione ) instale una serie de mods y con el y con el tiempo fui mirando que cosas podian cuasar problemas con la navegacion tiradas a escritorio etc etc etc en fin ahora mismo tengo un problema y no se si es cosa del Fo4edit o del instant vault o de la celda donde pongo la entrada o dios sabe que ...... ( me tiene hasta las narices ) el kit de la cuestion es que yo esto lo hago desde el inicio ( una vez terminada la mision de fuera del tiempo y todos estan en santuario ) mis problemas son los siguientes ( se me pasaba.... utilizo el loot y el auto clean del fo4edit con los dlc y el kit de emboscada del CC y el cañon tesla ) 1 codsworth tan pronto tiene sonido como que no ...... la navegacion va igual tan pronto funciona como que no detecta escaleras pisos o cualquier cosa y se atasca en la estructuras que monto .... no hago nada raro me refiero a una casa de hormigon simple con dos pisos luego en el refugio hace lo mismo ) 2 cada vez que consigo el callejon del ahorcado o la granja de los necrofagos ( el de la piscina junto al manicomio ) la felicidad se cae sin motivo ( supongo que esto se debe al tema de la navegacion ya que los npc se teletransportan encima de las camas por lo "bien" puestas que estan y encima no las puedo cambiar de posicion ......) 3 bug de navegacion en el casitllo los npc tan pronto pueden moverse bien como que se atascan intentando subir o no se mueven por lo muros reparados ..... 4 los npc de santuario dejan de hablar no dan golpes en la casa y vaca en el tejado ( aunque eso es lo que menos me molesta ) 5 en isla espectaculo las linias de suministros no funcionan los npc van hasa la linia verde que indica el limite del area de construccion y se quedan ahi atascados 6 criaturas ..... los necrofagos del garaje de vehiculos de envios wicked junto a los mutaciervos que estan debajo de la torre electrica junto a la cabaña del ranger despues de matarlos ( completar la ubicacion o como se diga ) la segunda vez que aprecen estan congelados ..... a ver si me explico aparecen como dormidos pero no se mueven y cuando los matas salen volando o se los traga el suelo y los objetos como la holocinta y las llaves se duplican ...... dicho esto y si alguna alma caritativa me puede asesorar para que esto no me vuelva a pasar por novena vez ...... gracias por vuestro tiempo y espero que ayuda Link to comment Share on other sites More sharing options...
romalight Posted March 5, 2022 Share Posted March 5, 2022 (edited) To help others, read the post and answer -translate to English ( hello, let's see, I apologize for not speaking in English and I hope that no one is bothered, I do not have the capacity to explain this situation in English and that it be understood ...... well ..... I need someone who understands mods At the programming level, help me or tell me what I'm doing wrong or what's going on ...... about three years ago I started a new game (now it's ten or twelve since there's no way to make this work) I installed a series of mods and with it and with time I was looking at what things could cause problems with the navigation thrown to the desktop etc etc etc anyway right now I have a problem and I don't know if it's a Fo4edit thing or the instant vault or the cell where I put the entrance or God knows what ...... (he has me up to his nose) the kit of the question is that I do this from the beginning (once the mission of out of time is finished and everyone is in sanctuary) my problems are the following (it happened to me... I use the loot and the auto clean of fo4edi t with the dlc and the CC ambush kit and the tesla cannon) 1 codsworth as soon as it has sound like no ...... the navigation goes the same as soon as it works like it doesn't detect stairs, floors or anything and it gets stuck in the structures that I build .... I do not do anything strange, I mean a simple concrete house with two floors then in the shelter it does the same) 2 every time I get the hangman's alley or the ghoul farm (the one with the pool next to the asylum) happiness falls for no reason (I guess this is due to the navigation issue since the npc teleport on top of the beds because of how "well" they are and on top of that I can't change their position. .....) 3 navigation bug in the castle the npc as soon as they can move well as they get stuck trying to climb or they don't move because of the walls fixed ..... 4 the shrine npc stop talking they don't hit in the house and vaca on the roof (although that's what bothers me the least) 5 on a special island ctacle the supply lines do not work the npc go to the green line that indicates the limit of the construction area and 6 creatures get stuck there ..... the ghouls of the wicked delivery vehicle garage along with the mutadeer that are below from the electrical tower next to the ranger's cabin after killing them (complete the location or whatever) the second time they appear they are frozen ..... let's see if I explain myself they appear as asleep but they don't move and when you kill them they fly away or are swallowed by the ground and objects such as the holotape and the keys are duplicated ...... that said, and if any kind soul can advise me so that this does not happen to me for the ninth time .... .. thanks for your time and I hope it helps ) Edited March 5, 2022 by romalight Link to comment Share on other sites More sharing options...
tanque007 Posted March 6, 2022 Author Share Posted March 6, 2022 To help others, read the post and answer -translate to English ( hello, let's see, I apologize for not speaking in English and I hope that no one is bothered, I do not have the capacity to explain this situation in English and that it be understood ...... well ..... I need someone who understands mods At the programming level, help me or tell me what I'm doing wrong or what's going on ...... about three years ago I started a new game (now it's ten or twelve since there's no way to make this work) I installed a series of mods and with it and with time I was looking at what things could cause problems with the navigation thrown to the desktop etc etc etc anyway right now I have a problem and I don't know if it's a Fo4edit thing or the instant vault or the cell where I put the entrance or God knows what ...... (he has me up to his nose) the kit of the question is that I do this from the beginning (once the mission of out of time is finished and everyone is in sanctuary) my problems are the following (it happened to me... I use the loot and the auto clean of fo4edi t with the dlc and the CC ambush kit and the tesla cannon) 1 codsworth as soon as it has sound like no ...... the navigation goes the same as soon as it works like it doesn't detect stairs, floors or anything and it gets stuck in the structures that I build .... I do not do anything strange, I mean a simple concrete house with two floors then in the shelter it does the same) 2 every time I get the hangman's alley or the ghoul farm (the one with the pool next to the asylum) happiness falls for no reason (I guess this is due to the navigation issue since the npc teleport on top of the beds because of how "well" they are and on top of that I can't change their position. .....) 3 navigation bug in the castle the npc as soon as they can move well as they get stuck trying to climb or they don't move because of the walls fixed ..... 4 the shrine npc stop talking they don't hit in the house and vaca on the roof (although that's what bothers me the least) 5 on a special island ctacle the supply lines do not work the npc go to the green line that indicates the limit of the construction area and 6 creatures get stuck there ..... the ghouls of the wicked delivery vehicle garage along with the mutadeer that are below from the electrical tower next to the ranger's cabin after killing them (complete the location or whatever) the second time they appear they are frozen ..... let's see if I explain myself they appear as asleep but they don't move and when you kill them they fly away or are swallowed by the ground and objects such as the holotape and the keys are duplicated ...... that said, and if any kind soul can advise me so that this does not happen to me for the ninth time .... .. thanks for your time and I hope it helps )muchisimas gracias por tarducirlo :) Link to comment Share on other sites More sharing options...
Recommended Posts