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Help/suggestions on merged patch?


learn34

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Hi folks! Sorry to bother you with another load order/merged patch help topic, but I've hit the bounds of my modding knowledge. I've been working on getting a relatively large number of mods to work together and after finally getting all of the conflicts in my load order worked out (either combining elements in the merged patch or leaving overrides that I wanted in place), I thought I would be good to go. However, on loading the game via NVSE (through NMM), I got a CTD as soon as the game tried to load the main menu. This, in tandem with having just noticed the "Purge unified include file of unknown includes" check box in the UnifiedHUD install interface leads me to think that it might be an issue with my menu .xml files, but before making a foray into that field I'd like to make sure that it isn't an issue in my mods. Below is my load order; and while I'd like to include a zip file containing all the mod plugin and master files I'm using, or at least my merged patch, neither is small enough for the upload limit.

 

My load order (via NMM, the "=1" clause simply mean the mod is active):

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Companion Core.esm=1
Advanced Recon Tech.esm=1
Interior Lighting Overhaul - Core.esm=1
Lucky38Suite_Reloaded.esm=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition.esm=1
UWHNV-Core.esm=1
NVStripOpen.esm=1
RustTownV1Master.esm=1
PipboyRemover.esm=1
MeleeHotkey.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Extra Options.esm=1
rePopulated Wasteland.esm=1
RobCo Certified.esm=1
Niner.esm=1
WARZONES - Misanthropy Pure.esm=1
wsex.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
oHUD.esm=1
New Vegas Redesigned II.esm=1
Lings.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
Shogo_Heavy_Industries.esm=1
DarNifiedUINV.esp=1
CASM.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
A Better Cass.esp=1
A Better Veronica.esp=1
populatedcasino.esp=1
Liberty Loft.esp=1
FreesideStudio.esp=1
Ravens Nest.esp=1
StripOpenMain.esp=1
NewVegasStripOverhaul.esp=1
UHNV.esp=1
UHNV-Dead Money.esp=1
UHNV-Honest Hearts.esp=1
UHNV-OWB.esp=1
UHNV-Lonesome Road.esp=1
UWHNV-Addon-DLC.esp=1
UWHNV-Addon-GRA.esp=1
UWHNV-Addon-FollowerHome.esp=1
UHNV - WRP Weapons Patch.esp=1
RustTownAdditions3.esp=1
WARZONES-RUSTOWN - Peaceful Coexistence.esp=1
ILO - Rust Town.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
Existence2.0.esp=1
CONELRAD 640-1240.esp=1
housemod.esp=1
Wave Radio UWHNV.esp=1
AG Weapon Reload SFX.esp=1
Improved Sound FX.esp=1
Improved Sound FX - Weapon Sharing Fix.esp=1
Improved Sound FX - GRA.esp=1
Improved Sound FX - Merged Major DLCs.esp=1
Improved Sound FX - Project Nevada.esp=1
PA Footsteps.esp=1
wsexInnuendoAnims.esp=1
wsexInnuendoNPCs.esp=1
Companion Sandbox Mode3.esp=1
Poisoned Darts.esp=1
Advanced Recon Gear.esp=1
Advanced Recon Tech.esp=1
christinecos.esp=1
GRA WRP Compatibility Patch.esp=1
Minimissilelauncher.esp=1
Murdelizer.esp=1
PancorJH.esp=1
Steamer.esp=1
THOR.esp=1
Advanced Recon Desert Ranger Helmet.esp=1
Advanced Recon Gear - Project Nevada.esp=1
bzArmour.esp=1
bzBodySuits.esp=1
Colossus T49.esp=1
DeadMoneyFemaleTuxedo.esp=1
ImprovedGeckoLeatherArmor.esp=1
CNR_Beta.esp=1
NCR Rearmament v1.5 (Lore).esp=1
RCSS.esp=1
SBVenomousArmor.esp=1
Tailor Maid - NV.esp=1
NVR- Recommended.esp=1
New Vegas redesigned- Honest Hearts.esp=1
Voice dissonance fix.esp=1
Follower Home Marker.esp=1
NVWillow.esp=1
MoreNiner.esp=1
RobCo Certified Friendly Hit Fixer.esp=1
UnlimitedCompanions.esp=1
Radar.esp=1
dD - Enhanced Blood Main NV.esp=1
NVDLC04 Allegiance w Duster.esp=1
WeaponModsExpanded.esp=1
Improved Sound FX - WMX - Weapon Sharing Fix.esp=1
Project Nevada - WMX.esp=1
WMX-DeadMoney.esp=1
WMX-HonestHearts.esp=1
WMX-OldWorldBlues.esp=1
WMX-LonesomeRoad.esp=1
WMX-GunRunnersArsenal.esp=1
lexx-hh-letter-english.esp=1
Improved Sound FX - WMX - Merged Major DLCs.esp=1
Improved Sound FX - WMX - GRA Sharing Fix.esp=1
WMX-ArenovalisTextures.esp=1
WMX-PreOrderPackClassic.esp=1
WMX-PreOrderPackCaravan.esp=1
WMX-PreOrderPackMercenary.esp=1
WMX-PreOrderPackTribal.esp=1
EVE FNV - ALL DLC.esp=1
WMX-EVE-AllDLC.esp=1
Project Nevada - EVE All DLC.esp=1
Improved Sound FX - EVE.esp=1
ELECTRO-CITY - Inventory Sorters Compatibility Patch - ElectroCityCATEYEvalue.esp=1
Nevada Skies.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - NVInteriors Project.esp=1
TFH Rugged Race.esp=1
MoonShadowRace.esp=1
shogo_heavy_industries_amends.esp=1
Continue After Games Ending 1.9.3.esp=1
DYNAVISION 3.esp=1
MergedPatch1.esp=1

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but before making a foray into that field I'd like to make sure that it isn't an issue in my mods.

That's actually very easy to verify:

Rename the Menus folder (found in the Data folder) to something else, like Menus1, then launch the game. If it loads without crashing, then the problem is indeed related to missing XML file(s).

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Thanks for the help! Good news is that it's not the menu files. Bad news is that means something is wrong with my merged patch :( I think the most likely cause of the CTD is the conflicts in the worldspace record, but I'll be going through the entire conflict list again.

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