DarkHighBosmer Posted September 18, 2013 Posted September 18, 2013 I tried the [Actor]fVisibleNavmeshMoveDist=14000.0000but still, arrows go through enemies at long ranges, any ideas?
fifteenspades Posted September 18, 2013 Posted September 18, 2013 check your actor fade distance and make sure you have it set high. that's what fixed the same problem for me
DarkHighBosmer Posted September 20, 2013 Author Posted September 20, 2013 how do i check or edit that?
GoodfellowGoodspring Posted November 4, 2013 Posted November 4, 2013 All you have to do is going into your game options during play and set the slider to the far right, seeing as you have fiddled with .ini changes im surprised you were confused by a simple option change :p
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