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Can i prevent a mod to add dialogue for certain NPCs somehow, maybe with TESVedit?


wattbatt

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Sometimes mods add unnecessary extra dialogue options to NPC that i'm not interested into, because i am interested only in a part of the mod.

 

Is there a way to manage the dialogue situation? For example changing some value with TESVedit?

 

Currently i have a mod that adds a dialogue option to guards too, i want to get rid of that, without uninstalling the mod clearly.

Edited by wattbatt
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Using xEdit/tesedit, go in the mod, find the Dialog Topic with the newly added dialog, collapse it so all the Infos inside are showing, add conditions to all of them like GetDisabled == 9 and run it on the PlayerRef.

The Player will never be disabled so it will never prove true therefore never showing that dialog.

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