Tangyboxhead Posted September 22, 2013 Share Posted September 22, 2013 This mod I'm making will be a wasteland mall kind of thing. So you et your stuff and explore the waste land. You can even have your own locker in the building. There will be at LEAST 3 vendors, and about 10 shopers, of course you might not talk to them all The only problems I have: Motivation == low Dang race glitch No voices for NPCs Link to comment Share on other sites More sharing options...
bben46 Posted September 22, 2013 Share Posted September 22, 2013 Yeah, that motivation glitch causes problems for a lot of modders. I wish we could find a patch for it. :blush: Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 22, 2013 Author Share Posted September 22, 2013 Yea. Well the people that download this mod will be motivation. Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 23, 2013 Author Share Posted September 23, 2013 Any ideas? Link to comment Share on other sites More sharing options...
Nintii Posted September 24, 2013 Share Posted September 24, 2013 Why not just expand the vendors in Rivet City; One next to Flack & ShrapnelOne next to the drug storeOne next to the Clothing guyAnd maybe one or two others at he far end of vendors. You already have the space and the setting, other than the "Eye Glass" vendor mod no one has reallyexploited or should I say expanded the vendors there. Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 24, 2013 Author Share Posted September 24, 2013 That was going to be my next mod actually. Thanks for giving me the evidence that people want that. But right now stop and shop is a buildingin the middle of the wasts that's a market and rest place. Link to comment Share on other sites More sharing options...
Nintii Posted September 25, 2013 Share Posted September 25, 2013 Have you thought of a location yet ?Big Town is smack bang in the middle of the Capital Wasteland, Paradise Falls is to the north,Evergreen Mills to the East, and Cantebury Commons over on the far west.The only really empty area is beyond Evergreen Mills stretching all the way from Dunwich right up tothe Enclave base.This area has a lot of places to explore but no place to rest, the alternate is from Cantebury Commons northto the Republic of Dave ... all empty.Perhaps, converting a building in the DC ruins itself is a good idea.What are your thoughts ? Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 25, 2013 Author Share Posted September 25, 2013 Great Ideas! The one in DC will be a bit smaller mod but yea, For the DC one Iwant to capture the Dukovs place feel.For stop and shop, It will be central area, I was thinging Between Cant-commons Or Republic of dave, or somewhere South west of Raven rock.( Like south a bit of Fort indipendense and west of some other place.) Right now there is a problem that caused the Mod to stop to a crawl, AI Packages seems to not be working. More info ony my other post. Thanks for your Ideas! :D Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 25, 2013 Author Share Posted September 25, 2013 Other post link: http://forums.nexusmods.com/index.php?/topic/1126697-npc-ai-packages-going-bonkers/ Link to comment Share on other sites More sharing options...
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