natebain Posted March 22, 2022 Share Posted March 22, 2022 I was wondering if someone could make a mod for something I have always thought was missing, a locker or duffle bag or some sort of a container in the barracks off the dining room in vault 111. It would have some civ clothes, a military outfit, a few essential meds, some snacks a bunch of magazines a complete vault tec security uniformCurrently I am using a bat file to get those items (this is just my personal list feel free to add or subtract items) I lack the knowledge to make it other than via a bat file.; Outfits found in locker in barracks player.additem 16892C 1; Military fatiguesplayer.additem 23432 1; Army Helmetplayer.additem 16892E 1; Military Capplayer.additem 7239E; Assault Gas Maskplayer.additem FFC21 1; Undershirt & Jeansplayer.additem 1942D6 1; Green Shirt and Combat Bootsplayer.additem E1AF6 1; Bomber Jacketplayer.additem CEAC4 1; Hazmat Suitplayer.additem 536c5 1; Wraparound Gogglesplayer.additem 1738AA 1; Patrolman Sunglassesplayer.additem 821B4; Vault-Tec Security Armorplayer.additem 821B6; Vault-Tec Security Helmetplayer.additem 39A66; Utility Coveralls ; Medsplayer.additem 23736 10; Stimpakplayer.additem 24057 5; Rad-Xplayer.additem 23742 5; RadAwayplayer.additem 366c0 20; Purified water ; Extrasplayer.additem a 50; Bobby pinplayer.additem F 100; Capsplayer.additem 11ea93 5; Beerplayer.additem 602689A 5; cotton candy bitesplayer.additem 2FBF7 5; dandy boy applesplayer.additem 330B4 5; fancy lads snack cakesplayer.additem 330EE 5; cram ; Magazines; Guns and Bulletsplayer.additem 92A8Eplayer.additem 92A8Cplayer.additem 92A8Bplayer.additem 92A8A; Total Hack player.additem 94736player.additem 94735player.additem 94734; Tumblers Todayplayer.additem 92A72player.additem 92A71player.additem 92A70player.additem 92A6Fplayer.additem 92A6D; Grognak the Barbarianplayer.additem 8E74Aplayer.additem 8E749;Asoundingly Awesome Talesplayer.additem 1696A7player.additem 1696A6;Taboo Tattoosplayer.additem 185CE2player.additem 184DC0player.additem 184DA5;Tesla Science Magazineplayer.additem 92A80player.additem 92A7Fplayer.additem 92A7E;Unstoppablesplayer.additem 135F07;Islander's Almanacplayer.additem 204EF8Bplayer.additem 204EF8D;SCAV!player.additem 602A9F3player.additem 602A9F4 if possible a ESL file would be great thanks in advanceNate Link to comment Share on other sites More sharing options...
SKKmods Posted March 23, 2022 Share Posted March 23, 2022 For a highly specific and personal configuration a bat file you can change looks perfect. Curious to understand what actual BENEFIT would there be turning that into a mod ? Link to comment Share on other sites More sharing options...
natebain Posted March 27, 2022 Author Share Posted March 27, 2022 just for immersion is all Link to comment Share on other sites More sharing options...
sidepannel Posted June 13, 2022 Share Posted June 13, 2022 Mod has been created and uploaded. It can be found here : https://www.nexusmods.com/fallout4/mods/61299/ Hope you enjoy! Happy Gaming Sidepannel. Link to comment Share on other sites More sharing options...
WasteLandCaravaner Posted June 14, 2022 Share Posted June 14, 2022 i hate to be that guy but the vault 111 lore is that all of the security staff and some of the science staff mutinied against the overseer causing them to die in the fight to get out of the vault so its common sense to grab as much stuff as you can as you leave so your chest being there and full of this is actually more immersion breaking Link to comment Share on other sites More sharing options...
sidepannel Posted June 14, 2022 Share Posted June 14, 2022 (edited) i hate to be that guy but the vault 111 lore is that all of the security staff and some of the science staff mutinied against the overseer causing them to die in the fight to get out of the vault so its common sense to grab as much stuff as you can as you leave so your chest being there and full of this is actually more immersion breakingPerhaps but who is to say that this was someone else collection of items that was collected and placed into the vault after the others left ?Since it is not directly stated when the items were placed there do not assume anything. :tongue:And as far as thinking "People cant get in there" well by the beginning of the game it's clear that people can indeed get in it just may not be easy. Edited June 14, 2022 by sidepannel Link to comment Share on other sites More sharing options...
jaydawg55 Posted June 14, 2022 Share Posted June 14, 2022 Vault 111 in vanilla game state is quite bare. Each mutineer would be limited in what he or she could carry, especially if they were fighting their way out. While I don't always agree with other players' list of startup items, it does make sense to me that more useful things would probably be present. Link to comment Share on other sites More sharing options...
sidepannel Posted June 14, 2022 Share Posted June 14, 2022 Vault 111 in vanilla game state is quite bare. Each mutineer would be limited in what he or she could carry, especially if they were fighting their way out. While I don't always agree with other players' list of startup items, it does make sense to me that more useful things would probably be present. What items would you sugest alternate versions can be made and uploaded I'd like to see what the general idea of good starting gear is to make a general version for everyone. Natebane's version will remain So he can use it but other versions would be nice. Link to comment Share on other sites More sharing options...
WasteLandCaravaner Posted June 14, 2022 Share Posted June 14, 2022 (edited) Vault 111 in vanilla game state is quite bare. Each mutineer would be limited in what he or she could carry, especially if they were fighting their way out. While I don't always agree with other players' list of startup items, it does make sense to me that more useful things would probably be present. What items would you sugest alternate versions can be made and uploaded I'd like to see what the general idea of good starting gear is to make a general version for everyone. Natebane's version will remain So he can use it but other versions would be nice.well tihis is the changes i would make to the mod or have it be as an optional version to download ClothingMilitary fatiguesAssault Gas MaskGreen Shirt and Combat BootsHazmat SuitWraparound GogglesVault-Tec Security ArmorUtility CoverallsediblesStimpak x10Rad-X x10RadAway x10Purified water x20Bobby pin x50money x100 (not caps cause how would the staff in the vault knw caps are used)Beer x5Cotton candy bites x5Dandy boy apples x5Fancy lads snack cakes x5Cram x5MagazinesGuns and Bullets x1Total Hack x1Tumblers Today x1Grognak the Barbarian x1Asoundingly Awesome Tales x1Taboo Tattoos x1Tesla Science Magazine x1Unstoppables x1Islander's Almanac none since they're from a far off dlc landSCAV! none since they're from a far off dlc land Edited June 14, 2022 by westboss Link to comment Share on other sites More sharing options...
sidepannel Posted June 14, 2022 Share Posted June 14, 2022 Vault 111 in vanilla game state is quite bare. Each mutineer would be limited in what he or she could carry, especially if they were fighting their way out. While I don't always agree with other players' list of startup items, it does make sense to me that more useful things would probably be present. What items would you sugest alternate versions can be made and uploaded I'd like to see what the general idea of good starting gear is to make a general version for everyone. Natebane's version will remain So he can use it but other versions would be nice.well tihis is the changes i would make to the mod or have it be as an optional version to download ClothingMilitary fatiguesAssault Gas MaskGreen Shirt and Combat BootsHazmat SuitWraparound GogglesVault-Tec Security ArmorUtility CoverallsediblesStimpak x10Rad-X x10RadAway x10Purified water x20Bobby pin x50money x100 (not caps cause how would the staff in the vault knw caps are used)Beer x5Cotton candy bites x5Dandy boy apples x5Fancy lads snack cakes x5Cram x5MagazinesGuns and Bullets x1Total Hack x1Tumblers Today x1Grognak the Barbarian x1Asoundingly Awesome Tales x1Taboo Tattoos x1Tesla Science Magazine x1Unstoppables x1Islander's Almanac none since they're from a far off dlc landSCAV! none since they're from a far off dlc land Done and uploaded new version is on optional files Link to comment Share on other sites More sharing options...
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