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Progressive Quest Help


theodisca

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Hello all,

 

I am not an expert modder, but I learnt how to set up a new worldspace and can level design fairly well in CK. So I decided to create a new unexplored world where the player arrives and helps the colonists to explore and found new settlements. My question is:

I know that it is technically possible to make progressive quests where new buildings and NPCs appear after a certain stage of a quest. I just don't know how to do it (I must confess that I haven't designed any quests yet, I didn't want to start it without asking this first).

 

Thank you very much in advance

theodisca

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