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Just another CTD thread


Dverlik

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After trying to resolve the problem manually, I am begging for help here.

Skyrim keeps crashing when entering the "Kollarynd, Central Chamber" from Skyrim Slavery System. Random CTDs are quite frequent too.

The game is updated to the latest version ( 1.9.32.0.8 ), FNIS 4.0 BETA 3 is used (Updated FNIS Behaviour and Behaviour consistence check left no problems), files were sorted by BOSS, all mods were installed using NMM.

The mods are only from nexus and lоvеrslаb, from official threads.

All DLCs are active (Dawnguard, HeartFires, Dragonborn). No unofficial patches were installed. Requiem or SkyRe installed.

So, here is my load order:

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Okay, I know, it's an assload of mods. Sorry.

PC Configuration:

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BOSS Log:

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Papyrus Log:



Hope there is a solution. I will accept any help.

Edited by Dverlik
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  On 9/24/2013 at 9:06 AM, vlaka said:

i'd suggest cleaning your mods.

check this: http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit#Quick_List_of_What_Not_to_Clean and scroll down to the how to the Tes5edit cleaning instructions.

 

 

Thanks, I'll try it.

 

  Quote

Drop UFO and all outdated mods.

 

 

Maybe updating will fix the problem? Err, and are there any mods like UFO?

 

  Quote
I have no idea what that slavery system is.

 

Oh you.

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I came here to essentially make this exact thread, so I might as well just add my issues here.

 

After experiencing a lot of CTDs and random bugs, I decided to finally clear out all my mods, do a clean install of the game and start fresh with yet another character (I must have gone through about fifteen by now).

 

Everything was running super smooth until I started piling on all my "essential" mods, after which I was back to the same point of crashing to desktop almost every ten minutes. I have no allusions that such an intensive load order should by any means be stable, but it's simply frustrating, so if I can figure out the root of these issues it would be much more enjoyable.

 

While I've been getting [seemingly] random CTDs, both indoors and outdoors, I've run into a particularly alarming issue that is actually preventing me from playing the game. I'm inside Broken Tower Redoubt, and any time I try to go outside it crashes. I actually just now tried to load a quick save from inside and it crashed as well.

 

I had this same issue months ago and I think it has something to do with Climates of Tamriel possibly, but I really have no clue.

 

Also, Papyrus simply isn't creating any logs. I assume there's no maximum number of log files that can be stored in the Logs folder, and even if there were it would just delete the oldest one to create the new one?

 

Edit: I assumed incorrectly. There can actually only be four log files at a time it seems. Deleting them allowed it to create new ones.

 

Running latest game version, whatever it is (1.9.32 I think), with all DLC and SKSE 1.6.16.

 

Mods:

 

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All master files cleaned as well.
I suspect it's probably something like Supreme Storms, might just be paranoid but the game seems a bit on edge when the weather changes.
Actually just reading through the BOSS log, would the warning about the missing NavMesh for Realistic Room Rental mean anything?
Skyrim.ini:
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[General]
sLanguage=ENGLISH
uExterior Cell Buffer=36
fFlickeringLightDistance=8192
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=6
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Combat]
f1PArrowTiltUpAngle=0.64
f3PArrowTiltUpAngle=0.64
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[MapMenu]
sMapCloudNIF=0
bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fMapWorldYawRange=3600.0000
fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000

SkyrimPrefs.ini:
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[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=2500.0000
fShadowDistance=2500.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=8
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="AMD Radeon HD 6900 Series"
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
bShadowsOnGrass=0
iShadowFilter=4
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
fSunShadowUpdateTime=0.0025
fSunUpdateThreshold=0.0025
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0220
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=3954
fVal3=1.0000
uID3=94881
fVal2=0.7000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.7000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

Edited by AusQB
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