xXEliXx Posted March 31, 2009 Share Posted March 31, 2009 I just added Oblivion Warcry to my modlist the other day and I came across blue and red goblins with sounds from Diablo II, I really disliked that and I don't want diablo II stuff in my game. however I'd like to keep the items from Warcry and I'm wondering if I can just alter / remove some creature files. I don't realy know what that's gonna do to my game, if it will just put normal goblins there instead if the diablo devils are unavailable or if it's just gonna crash the game. Usualy I would just backup and test it to see what happens but I'm a bit unsure which files I should temper with :mellow: Meshes? Textures? or is it just not possible without doing some modding? anyways I'd like some suggestions. Link to comment Share on other sites More sharing options...
simonp92 Posted March 31, 2009 Share Posted March 31, 2009 almost everthing in warcry is Diablo inspired.. Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted March 31, 2009 Share Posted March 31, 2009 As a matter of fact it was made to make oblivion resemble Diablo. Link to comment Share on other sites More sharing options...
xXEliXx Posted March 31, 2009 Author Share Posted March 31, 2009 lol, indeed I realised that :P it came as somewhat of a shock, however I like the items :O. just not the enemies. bah, I'll just try deleting all the creature files and see what happens. It's a pretty nice feeling to backup and then go into a delete frenzy. Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted March 31, 2009 Share Posted March 31, 2009 NO NO NO! NO! You have to delete the creatures (or at least remove them from the levelled lists) in the Construction Set. Otherwise you'll simply get a crash when you *should* meet 'em. I suggest simply removing warcry. Or at least turning the .esp off, and creating a new plugin which'll only add the weapons. It's WAY too much work otherwise. Especially for a new guy. Link to comment Share on other sites More sharing options...
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