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I cannot get my Skyrim to work past the new game or load save game


TheDarkListener34

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Hello, as the title says. I am having some trouble trying to get my Skyrim SE to work without the AE update. Mostly all I did was downgrade AE to SE and made sure that SKSE is 1.5.97 and all the mods are in the same version. The main menu works, but when I go into a new game or load a save game. It will CTD, I have no idea what I am doing wrong but hopefully, many of you will figure out what am I doing wrong.

-TheDarkListener34

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Maybe some mod got updated in AE? Check the installation dates for anything recent.

 

If that doesn't work, all ll I can suggest would be to uninstall all your mods, then reinstall them a few at a time. It's time-consuming,but it ought to work.

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The latest skse64 is 2.0.20. the SSE game is 1.5.97 before updating to AE when it will be 1.6x depending on whether you just updated or updated and bought the package available for pc users. To determine which game you are playing select SkyrimSE.exe right click on it and go to Properties and then Details,

 

It sounds like you have some mods which depend on a different version of SSE than you are currently playing. I would uninstall all your mods, wake sure of the version you are playing, and then reinstall your mods making sure they are compatible with the version of the game you are playing. Do not forget that if you log on to Steam it will automatically upgrade SSE so after downgrading make sure that you play offline and launch your game through skse64. If you need to recreate your ini files launch the game through SkyrimSE.exe.

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Maybe some mod got updated in AE? Check the installation dates for anything recent.

 

If that doesn't work, all ll I can suggest would be to uninstall all your mods, then reinstall them a few at a time. It's time-consuming,but it ought to work.

 

The latest skse64 is 2.0.20. the SSE game is 1.5.97 before updating to AE when it will be 1.6x depending on whether you just updated or updated and bought the package available for pc users. To determine which game you are playing select SkyrimSE.exe right click on it and go to Properties and then Details,

 

It sounds like you have some mods which depend on a different version of SSE than you are currently playing. I would uninstall all your mods, wake sure of the version you are playing, and then reinstall your mods making sure they are compatible with the version of the game you are playing. Do not forget that if you log on to Steam it will automatically upgrade SSE so after downgrading make sure that you play offline and launch your game through skse64. If you need to recreate your ini files launch the game through SkyrimSE.exe.

I did disable all of my mods and played a new game and see what mod or what type of problem is crashing. However, I have Papyrus logs that I could show you.

 

 

 

[04/11/2022 - 01:02:42PM] Papyrus log opened (PC)
[04/11/2022 - 01:02:42PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[04/11/2022 - 01:02:42PM] Memory page: 128 (min) 512 (max) 153600 (max total)
[04/11/2022 - 01:02:47PM] Cannot open store for class "", missing file?
[04/11/2022 - 01:02:47PM] error: Native static function DistanceWithCamera could find no matching static function on linked type TissHeadTrack. Function will not be bound.
[04/11/2022 - 01:02:47PM] error: Native function GetLookAt in empty state could find no matching function on linked type TissHeadTrack. Function will not be bound.
[04/11/2022 - 01:02:47PM] Cannot open store for class "NPCO_MyConfigMenu", missing file?
[04/11/2022 - 01:02:47PM] Error: Unable to bind script NPCO_MyConfigMenu to NPCO_MyConfigMenu (679C39F2) because their base types do not match
[04/11/2022 - 01:02:48PM] Cannot open store for class "NEWSCRIPTWHResolve", missing file?
[04/11/2022 - 01:02:48PM] Cannot open store for class "PF_AAACWFinaleHidePackageWin_0415317A", missing file?
[04/11/2022 - 01:02:48PM] Error: Unable to bind script PF_AAACWFinaleHidePackageWin_0415317A to (6E15317A) because their base types do not match
[04/11/2022 - 01:02:48PM] Cannot open store for class "PF_111PACKDGLumberjackCarry7_049DF580", missing file?
[04/11/2022 - 01:02:48PM] Error: Unable to bind script PF_111PACKDGLumberjackCarry7_049DF580 to (6E9DF580) because their base types do not match
[04/11/2022 - 01:02:48PM] Cannot open store for class "PF_111PACKDGCarryItem_04A4EDCE", missing file?
[04/11/2022 - 01:02:48PM] Error: Unable to bind script PF_111PACKDGCarryItem_04A4EDCE to (6EA4EDCE) because their base types do not match
[04/11/2022 - 01:02:49PM] Error: Unable to bind script NEWSCRIPTWHResolve to (6E4B6FF6) because their base types do not match
[04/11/2022 - 01:02:50PM] Cannot open store for class "PCEDoorScript", missing file?
[04/11/2022 - 01:02:50PM] Error: Unable to bind script PCEDoorScript to (0003C4B5) because their base types do not match
[04/11/2022 - 01:02:50PM] Error: Unable to bind script WIDeadBody01 to (6E99273F) because their base types do not match
[04/11/2022 - 01:02:50PM] Cannot open store for class "NEWSCRIPTDoor", missing file?
[04/11/2022 - 01:02:50PM] Error: Unable to bind script NEWSCRIPTDoor to (6E3970F3) because their base types do not match
[04/11/2022 - 01:03:21PM] warning: Property RWT_IcebergsToggle on script RealisticWaterTwoMCM attached to RealisticWaterTwoMCMQuest (0800ADC1) cannot be initialized because the script no longer contains that property
[04/11/2022 - 01:03:21PM] warning: Property WSN_Peryite_Quest on script QF_DA03_0001BFC4 attached to DA03 (0001BFC4) cannot be initialized because the script no longer contains that property

 

 

 

This is some log, not all. I am using FNIS and Nemsis which I know they are incompatibility with each other. Some mods require FNIS and some require Nemesis. I am not sure if I could just use Nemesis instead of FNIS. I have Vortex, sooo, yeah. I have been getting crashes just randomly, like any specific area that I am in, it will crash

 

Edited by TheDarkListener34
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Papyrus log is not a crash log and really will not aid you in finding the source of a crash. If Nemesis and FINIS are incompatible why are you using both? I would just use mods that require one or the other.

 

There is a Vortex forum on Nexus where you can post any questions relating to Vortex.

 

Post your load order in a spoiler.

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