JahRasta Posted April 1, 2009 Share Posted April 1, 2009 http://i484.photobucket.com/albums/rr207/JahRasta6/dialoguetopics.jpg http://i484.photobucket.com/albums/rr207/JahRasta6/quests.jpg The dialogue wont show up when I talk to her. What am I doing wrong? Link to comment Share on other sites More sharing options...
Palpenious Posted April 1, 2009 Share Posted April 1, 2009 Try changing the function to target the PC specifically maybe? Also, I thing you want greater than/equal to for the amount of gold rather than less than. Otherwise it may be a quest stage problem. Link to comment Share on other sites More sharing options...
JahRasta Posted April 1, 2009 Author Share Posted April 1, 2009 Well what really gets me is I copied everything almost directly from another "buy a house" quest...its frustrating. Link to comment Share on other sites More sharing options...
Vagrant0 Posted April 1, 2009 Share Posted April 1, 2009 The addtopics box doesn't work. You'll need to use the result script box or other scripting to add the topics. Link to comment Share on other sites More sharing options...
JahRasta Posted April 1, 2009 Author Share Posted April 1, 2009 Can you help me out on HOW to use the result scripting to add a topic? I think I tried the add topics box out of desperation. Link to comment Share on other sites More sharing options...
JahRasta Posted April 2, 2009 Author Share Posted April 2, 2009 Okay so I got the "Buy A House" topic to show up in conversation, and when I click it it says "Oh, so you want to buy a house in Cropsford, eh?" and that's all the further I have gotten...I don't know what to do... Link to comment Share on other sites More sharing options...
Vagrant0 Posted April 2, 2009 Share Posted April 2, 2009 Okay so I got the "Buy A House" topic to show up in conversation, and when I click it it says "Oh, so you want to buy a house in Cropsford, eh?" and that's all the further I have gotten...I don't know what to do...Within the choices box, you need to list the topics to be used as how you want the player to respond. You should NOT add these topics to the player, just list them as choices, and make sure their conditions are valid for that NPC and that situation. These responses should then have scripting or whatever to either initiate the sale, or whatever. Link to comment Share on other sites More sharing options...
JahRasta Posted April 2, 2009 Author Share Posted April 2, 2009 Ah, I'll give that a try when I can. Thanks ^^ Link to comment Share on other sites More sharing options...
JahRasta Posted April 2, 2009 Author Share Posted April 2, 2009 Okay so I've gotten the "I don't have enough money" and "I'm not ready to buy" topics to show up after clicking"buy a house" but I can't get the accept option to show up..hm. Link to comment Share on other sites More sharing options...
enhet Posted April 3, 2009 Share Posted April 3, 2009 u can actually use the addtopic box if you put your topic in the GRETTING part. Then after the NPC greets you, the topic u added will show up. Okay so I've gotten the "I don't have enough money" and "I'm not ready to buy" topics to show up after clicking"buy a house" but I can't get the accept option to show up..hm. you need to make new topic IDs, one for "yes ill buy" and one for "no i dont wanna buy". Then add those to the Choices box to the right under your "buy a house". Link to comment Share on other sites More sharing options...
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