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WIP - Disband the Thieves Guild - Putting the Thieves Guild behind bar


bruce142

  

51 members have voted

  1. 1. Should the Thieves Guild ever be released from jail?

    • Yes, they deserve redemption too
      28
    • No, let them rot in jail
      23
  2. 2. What should happen with the corrupt guard

    • Exile him (strip him of his rank as guard and let him leave Riften)
      11
    • Put him in jail as well
      15
    • Let him be executed, I mean if they execute a horse thief (Lokir), then they would surely execute a corrupt guard
      24


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Bruce, I figured I would put a post in here. After playing DiTG and enjoying it I do have an idea you may not have thought about.

 

Would it be possible to combine DeTG and DiTG? Not as it is now but more along the lines of killing those who need to be killed (MAVEN, Mercer...) and jailing those who should be able to earn redemption(Sapphire,Vex...).

 

I started a new play through with the hope of trying this on a clean game but forgot to talk to Jarl Laila Law-Giver before removing her from Riften, Now I am 6 hours of playtime past that point and have to replay it..... LOL

 

This would make you able to play no matter who is Jarl and which ever side you played on (Stormcloak or Imperial). If Maven is jarl, use the DeTG part to find evidence of her treachery. Kill/banish her and make Laila Law-Giver the Jarl again and have her give you the start of DiTG with Maven already taken care of, you continue with the rest of DiTG with the option to kill or brawl/persuade for arrest.

 

 

Just my 2 cents and we all know that ain't worth $hit anymore :-)

Edited by fudsey
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Bruce, I figured I would put a post in here. After playing DiTG and enjoying it I do have an idea you may not have thought about.

 

Would it be possible to combine DeTG and DiTG? Not as it is now but more along the lines of killing those who need to be killed (MAVEN, Mercer...) and jailing those who should be able to earn redemption(Sapphire,Vex...).

 

I started a new play through with the hope of trying this on a clean game but forgot to talk to Jarl Laila Law-Giver before removing her from Riften, Now I am 6 hours of playtime past that point and have to replay it..... LOL

 

This would make you able to play no matter who is Jarl and which ever side you played on (Stormcloak or Imperial). If Maven is jarl, use the DeTG part to find evidence of her treachery. Kill/banish her and make Laila Law-Giver the Jarl again and have her give you the start of DiTG with Maven already taken care of, you continue with the rest of DiTG with the option to kill or brawl/persuade for arrest.

 

 

Just my 2 cents and we all know that ain't worth $hit anymore :-)

 

As now, this would be impossible because the game can't keep track of the Thieves you have killed and the ones you need to arrest if the mods are in separate esp files. Maybe I could make a compatibility patch of these two mods, because I needed to make this anyway for :

 

- Enabling Valentina after you have finished the Disband the Thieves Guild quest without having to duplicate her and duplicate her voicelines.

- Automatically fail the Disband the Thieves Guild quest or Destroy the Thieves Guild quest if one of these is started before the other (the last activated quest will fail the previous activated quest).

 

I need to be honest, I have a lot of work on my plate right now (I haven't even found time or the creativity to make a sketch for the Redemption part yet), I'm going to postpone all development to Mid-November. Expect an update around December or even later.

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  • 1 month later...

Sorry for bringing back an old thread, but I have finally finished the redemption sketch. Please let me know what you think and in a few days I will implement this in the mod (maybe the final version will be a Christmas/New Year surprise but no guarantee) :

P = Player

L = Jarl Laila Law-Giver

 

Introduction

------------

 

L : Ah, there you are. I was wondering when you'd visit us again. (FreeformRi_FFRiftenThaneJa_00065AF0_1) What can I do

 

for you? (DialogueRi_DialogueRiftenH_00042375_1)

 

P : (Persuade) I think it's time to grant redemption upon some members of the Thieves Guild.

 

L : (Persuade Success) Well... if you say so. (DGArrestQu_DGArrestQuestTo_0006B942_1)

P : I'll make a selection of the prisoners worthy to be released.

L : Very well. Keep at it. You may go. (DialogueRiftenKeepScene10__00046AF1_1)

 

L : (Persuade Fail) Come again? (WIAssault0_WIAssault01NotS_0002C48F_1 (Anger 80)) How dare you take that kind of tone.

 

You're in service to me, remember? (DialogueRiftenKeepScene10__00046AEA_1) There is no point in further talk. Go now!

 

(CWFortSieg_CWFortSiegeSurr_000CA74A_2 (Anger 50))

 

 

Judgment of the Jarl

----------------------------

 

P : This is the prisoner I would like to redeem.

J : (when talking to a normal Thieves Guild member) Then allow me to officially welcome you to Riften. You'll make a fine

 

addition to our city. (FreeformRi_FFRiftenThaneRe_00065AFA_1 (Happy 50))

 

J : (when talking to Brynjolf, Mercer Frey, Maven, Vex or Delvin Mallory) : What do you want? There's no words left to say

 

to each other. (Relationsh_RelationshipMar_000CD860_1 (Anger 100)) I'm just itching for a fight.

 

(WICastMagi_WICastMagicNonH_000B2DDA_1 (Happy 50))

P : My Jarl, please remain calm, I will take the prisoner under my guard (prisoner becomes follower).

J : I can't say I'm happy with your decision. If you change your mind, let me know.

 

(FreeformRi_FFRiften01JarlI_00085DF1_1)

P : I'm absolutely sure about my decision.

J : Good. One less worry for my people. (MGRRogue_MGRRogueJarlNotDo_000DE43F_1) This is last time we speak of this.

 

(SharedShadyBussiness) Just leave. (Relationsh_RelationshipMar_00067E84_1 (Anger 50))

 

P : I've changed my mind, I will escort the prisoner back to jail.

J : Get it over with, then. (DGIntimida_DGIntimidateVic_00047AD4_1) Leave. Now! Relationsh_RelationshipMar_000CD867_1 (Anger 100)

 

 

Follower commands (I've decided to make only the Thieves Guild members with unique voice types available to be a follower of the player, because there are enough vanilla and/or modded followers with generic voice types).

Brynjolf

 

Intro when follower : TG01_TG01BrynjolfDoneQuest_00021E7E_1 (What's on your mind?)

 

Wait : TG01_TG01Goodbyes_00020540_1 (I'll be here when you're done.)

 

Intro when follower has waited for long : TG00_TG00Goodbyes_0008C459_1 (I'm ready when you are. Just give the word.)

 

I need you to do something : TG04_TG04Hellos_0002C2DA_1 (What did you need?) / TGPost_TGPostHellos_000E89E5_1 (Yes, lad? Did you need something?) + TGPost_TGPostHellos_000E89EB_1 (Yes, lass? Did you need something?)

 

After command has been caried out : TG02_TG02Hellos_00025D7B_1 (Was there something else?)

 

Follow me (after wait) : TG01_TG01Hellos_00078F73_1 (All right, I'll entertain you a bit more. Go on.)

 

Dismiss : TG08A_TG08AGoodbyes_001092AE_1 (Until next we meet, lad.) + TG08A_TG08AGoodbyes_001092AF_1 (Until next we meet, lass.)

 

I need to trade some things with you : TGLeadersh_TGLeadershipHel_000E3F60_1 (You need anything, anything at all... don't hesitate to ask.)

 

Delvin Mallory

 

Intro when follower : TGDialogue_TGHellos_0003D6D4_1 (So, what can I do for ya today?)

 

Wait : TGRShell_TGShellShared_000D775D_1 (All-righty. Good luck out there, boss.)

 

Intro when follower has waited for long : TGDialogue_TGHellos_0003D6D2_1 (Ah, you're back.)

 

I need you to do something : TGDialogue_TGHellos_0003D6D1_1 (Always a pleasure, boss. What can I do for you?)

 

After command has been caried out : TGDialogue_TGHellos_0003D6DD_1 (I'm listenin'.)

 

After command canceled : TGRShell_TGShellShared_000EA5F9_1 (Yeah, your right. Probably a waste of your time anyway.)

 

Follow me (after wait) : TGRShell_TGShellShared_000288E5_1 (Now that's what I like to hear. Off you go.)

 

Dismiss : TGRShell_TGShellShared_000D775F_1 (Great. Watch yourself out there, boss.)

 

I need to trade some things with you : DarkBrothe_DBSancMalloryRe_00098B5B_1 (Suit yourself.)

 

Maven

 

Intro when follower : DialogueRi_DialogueRiftenH_0004231C_1 (I don't have time for idle chit-chat. What is it?)

 

Wait : CWFortSieg_CWFortSiegeSurr_000CA74A_2 (There is no point in further talk. Go now!)

 

Intro when follower has waited for long : TG03_TG03Hellos_000C5846_1 (About time you showed up.)

 

I need you to do something : DialogueRi_DialogueRiftenH_0004231B_1 (What in the name of Oblivion do you want?)

 

After command has been caried out : MQ201Party_MQ201PartyFrien_00067ED6_1 (I'm listening.)

 

After command canceled : MQ201Party_MQ201PartyMaven_000C0827_1 (I'm doing as you asked. Not for nothing, I hope?)

 

Sorry for letting you wait, Follow me (after wait) : FreeformRi_FFRiftenThaneCo_00065AF5_2 (You damn well better.)

 

Dismiss : MQ201Party_MQ201PartyGoodb_000BF0A0_1 (Until next time.)

 

I need to trade some things with you : DialogueRi_DialogueRiftenH_0004231B_1 (What in the name of Oblivion do you want?)

 

??? : DialogueRi__00046AA8_1 (Next time a Black-Briar asks for something, I suggest you respond quickly and affirmatively.)

 

Mercer Frey

 

Intro when follower : TG05_TG05Hellos_0005DE0D_1 (There's little time for talk, what do you want?)

 

Wait : TG05_TG05Hellos_0005DE10_1 (Must you keep stopping?)

 

Intro when follower has waited for long : TG05_TG05MercerIntroBranch_0002C353_1 (Good, you're finally here.) / TG04_TG04MercerIntroBranch_0002C2D6_1 (Ah, there you are.)

 

I need you to do something : TG05_TG05Hellos_00080C23_1 (Quickly, what did you want?)

 

After command has been caried out : TG05_TG05Hellos_0005DE11_1 (What? What is it?)

 

After command canceled : TG05_TG05Hellos_0005DE0E_1 (Yes, yes, what is it now?)

 

Follow me (after wait) :TG05_TG05MercerIntroBranch_0002C34D_2 (You're leading and I'm following. Does that seem clear to you?)

TG05_TG05Goodbyes_0005DE13_1 (That's enough of this unnecessary chatting, we need to keep going.)

 

Dismiss : TG02_TG02GoldenglowBranchT_0004C6C0_1 (I'd like to know why you're wasting time asking about it when you should already be on your way.)

 

I need to trade some things with you : TG05_TG05Hellos_00032E70_1 (This better be important.)

 

Vex

 

Intro when follower : TGRShell_TGShellShared_0002890D_1 (Amazing what people leave laying around for us to take, isn't it?)

 

Wait : TGDialogue_TGGoodbyes_000E518C_1 (Good luck.)

 

Intro when follower has waited for long : TGDialogue_TGHellos_0003D708_1 (Out with it. Time is money.)

 

I need you to do something : TGRShell_TGRShellRadiantBr_000DE40F_1 (Okay, what'll it be?)

 

After command has been caried out : TGDialogue_TGHellos_0003D707_1 (Well? You done or what?)

 

After command canceled : TGRShell_TGShellShared_000D785B_1 (Fine. Next time, save me the trouble and pass on it from the beginning.)

 

Follow me (after wait) : TG02B_TG02BVexIntroBranchT_0008484A_2 (I think you and I are going to get along just fine.)

 

Dismiss : TGRShell_TGShellShared_000288F8_1 (Hey, you approached me. You want to play coward, that's your problem.)

 

I need to trade some things with you : TGRShell_TGRShellRadiantBr_000DE410_1 (Got plenty, take your pick.)

 

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  • 1 month later...

i hope this mod isn't dead

i don't want to join the Thieves Guild but i don't want to kill them either, since they're not killing anyone, you should make a choice that let them live and leave Riften instead (exile or a peaceful offer, your choice)

Edited by Tony1999
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