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Mod confliction that screwed up one chunk of the map?


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Recently after installing the druid mod something strange has been happening.

 

*The icon for the shortcut of the EXE has been removed, looking like some kind of white page with icons.

*At the part where you exit the bridge to the front of the IC at the Inn? yeah, If i so much as ANGRILY GLARE at that end, i lag, and crash, immediately, and if i load that save, then I can't seem to really load it, as it immediately crashes.

 

Mods installed

 

Blackluster.esp

CuteElf11.esp

Druid.esp (patch too.)

ExnemRuneskulls.esp

Marine Bunny.esp

Night Knight Armor.esp

Oblivion Alive.esp

Oblivion Casts v0.2b.esp

ptThrowingWeapons.esp

SK_Berserk_V0.6.esp

 

Other ones i didn't mention, being how it didn't effect outside.

sexdarkness.esp

 

 

Obvious one i didn't include.

 

Oblivion.esm.

 

Conflictions?

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While not familiar with that mod I would first uninstall it

to confirm that it is the mod causing the problem.

If things are O.K. after you remove it then try installing it

again, and make sure everything goes in the correct folder.

If you still have the problem then look into your load order.

Not knowing what the mod is supposed to do I cannot say

where it should go in your load order, but you don't have a lot

of mods installed so it shouldn't take long to work it out.

For starters Oblivion esm always goes at the top. After that any other

esm. Then esp's.

I tend to put characters and bodies near the bottom and landscapes near the top.

Although there is no hard and fast rule. There are many variables.

The main thing is to keep in mind that the next mod in line will overwrite any

part of the previous mod that changes the same thing.

 

If you don't have OBMM then get it, and use it for your load

order and archive invalidation.

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