madmax911 Posted April 12, 2022 Posted April 12, 2022 I cant build any type of mountain mines anywhere in any zone?I tried removing all mods but its the same.
motokolt Posted April 12, 2022 Posted April 12, 2022 Have not tried mines, but the Fish Oil and Pearls buildings were removed completely, and needs to be rebuilt. But The placeholder for those are missing. The Pears are completely missing.
NOTasYOU Posted April 13, 2022 Posted April 13, 2022 @motokolt same, i hope a update for any mod will repair this... a new beginning is the worst case. My game runs since 1 year^^
lukash1909 Posted April 14, 2022 Posted April 14, 2022 I have the same issues: no fish, no mines, no oil, no pearls, no pears. In addition, some investor buildings dissappeared, and also some streets... sth went wrong with some mods since the last gu 14
MedusaMerger Posted April 14, 2022 Posted April 14, 2022 If you're missing mountain mines and can't build new it's likely the map mod Kingsgrove. Any mod that has the text <IsMainFactory>1 in it's asset file is going to lead to missing buildings. You can fix it by changing 1 into 0. Kingsgrove has many of these, probably because of it's choose your own mine resource system. Kingsgrove hasn't changed since September so waiting on an update might take a while. And then you have to load an older game save from before you added seeds of change, where the mines are as they should be. If you're missing gas mines it's Gameplay - Gas Works Missing Tea spicers and Looms it's Safari to old Enbesa Missing Harbour buildings it's spice it up Harbourlife, but they've updated their mod with the fix, so you can update it.
grobie Posted April 14, 2022 Posted April 14, 2022 The problem with the fisheries was due to the Harborlife mod. However, there is an update for the Harborlife Mod in the Spice-it-up. After that everything was back. The department store problem is solved like this thanks to Afterdark1: quick fix for the marketplace disaster: open City_ornaments_2.0/data/config/export/main/asset/assets.xml with a text editor (recommend notepad++). search for this part and delete it : <!-- Old Marketplace Upgradebar to Workers' Marketplace --> <ModOp Type="add" GUID='1010372' Path="/Values"> <upgradable> <NextGUID>1337500225</NextGUID> <Upgrade Cost> <item> <Amount>2500</Amount> <Ingredient>1010017</Ingredient> </item> <item> <Amount>20</Amount> <Ingredient>1010196</Ingredient> </item> <item> <Amount>20</Amount> <Ingredient>1010205</Ingredient> </item> <item> <Ingredient>1010218</Ingredient> </item> <item> <Ingredient>1010207</Ingredient> </item> <item> <Ingredient>1010202</Ingredient> </item> </UpgradeCost> <CurrentTier>2</CurrentTier> </upgradable> </ModOp> now load a save where the bug isn't present But unfortunately I haven't been able to solve the problem with the mines either.
motokolt Posted April 15, 2022 Posted April 15, 2022 (edited) Checked today, basically all mines in the old world are destroyed... And unable to build new ones. Edited April 15, 2022 by motokolt
grobie Posted April 15, 2022 Posted April 15, 2022 Checked today, basically all mines in the old world are destroyed... And unable to build new ones.The problem with the mines is solved as follows: If you're missing mountain mines and can't build new ones, it's probably the Kingsgrove map mod.Any mod that contains the text <IsMainFactory>1 in its asset file will result in missing buildings.You can fix it by changing 1 to 0. Kingsgrove has a lot of these, probably because it chooses your own mine resource system.Kingsgrove hasn't changed since September, so waiting for an update may take a while.And then you have to load an older save before you added seeds of change where the mines are as they should be.
motokolt Posted April 24, 2022 Posted April 24, 2022 The solution:- Updated the Kingsgrove map, with the change from 1 to 0- Deleted all of the Spice it up mods, and installed new one- And after find the last save game which was not impacted, if the autosave was impacted, then everything is destroyed and not able to build anything.
Recommended Posts