PuceMooose Posted April 2, 2009 Share Posted April 2, 2009 Hello everyone, I'm about 95% done with my mod and have a few issues still plaguing me. First, a visual oddity that appears in-game. I can't find anything in the area in the GECK that would cause such an anomaly. http://www.pucemoose.com/pics/weirdvisual.jpg Take a look at that blue, square shadow on the ground. It appears regardless of the time of day, and only when you move the mouse and view it at a certain angle. There's no overhanging structure casting a shadow except for a few small, irregular spaced landings connected to the stairs. The anomaly is solely visual; it does not impede player movement or appear to have any interactive effects with other game elements. Second, is there any way to get the GECK to update texture sets? When I make a new .dds, then create a texture set, it works fine in the editor and the game. However, if I edit the .dds file and save it, the changes don't appear in the GECK unless I close the GECK down and restart it. Is there a way to get it to 'refresh' its texture cache? Thanks for any ideas. Link to comment Share on other sites More sharing options...
IceDragon987 Posted April 2, 2009 Share Posted April 2, 2009 To answer number 2:Save then RE-OPEN Fallout3.esm + w/e else.it should work (Vista is a (female dog curse word) if you use it) To answer number 1:Did the blue square appear when YOUR mod, or is it another mod doing so.-If it's your mod check into it with FO3EDIT see if there is a texture you never inteneded to implement. -if you can't find anything I've nothing else to add, my knowledge only goes so far. Link to comment Share on other sites More sharing options...
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