Munkeylord Posted April 2, 2009 Share Posted April 2, 2009 Now, i have never gotten the heightmap editor to work on save. cant remember if it did for oblivion or mw3 either, wondering if anyone else has this problem as well. im sure theres another post bout it somewhere in here but eh, didnt find one. and if your works for you plz contact me. Link to comment Share on other sites More sharing options...
Munkeylord Posted April 3, 2009 Author Share Posted April 3, 2009 k figured it out. its a height bug of some sort. works to an extent. now i have a different problem. dead cells within the world space. suppose ill reply to myself later on this matter too :rolleyes: Link to comment Share on other sites More sharing options...
Crowbennett08 Posted April 5, 2009 Share Posted April 5, 2009 k figured it out. its a height bug of some sort. works to an extent. now i have a different problem. dead cells within the world space. suppose ill reply to myself later on this matter too :rolleyes: The heightmap editor is VERY buggy, always SAVE right before you do ANY heightmap editing. Also, to cut down on your work, and to add more realism to your landscapes, try using, Fractal World Explorer v1.7. you can import an entire world. Start using the region editor and get familiar with those dialogues. With FWE you can literally import a world as large as fallout or oblivion itself! Fractal Maps Check that link out, i found it very helpful. Link to comment Share on other sites More sharing options...
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