nmilek Posted April 2, 2009 Posted April 2, 2009 Ok been trying to wrap my thick skull around this belnder/nifscope stuff for two days now but im not even getting remotley started, the problem isnt so much comprehension as i have no bloody idea where to start, checked the tutorials on oblivion cs wiki, some of the ones here and a few videos on youtube but it is so damn fragmented and confusing i am absolutley lost. Could anyone maybe point me out to where they started out or give me a clue to some sort of progression? Ta eitherway.
jonesjoshuar Posted April 3, 2009 Posted April 3, 2009 Ok been trying to wrap my thick skull around this belnder/nifscope stuff for two days now but im not even getting remotley started, the problem isnt so much comprehension as i have no bloody idea where to start, checked the tutorials on oblivion cs wiki, some of the ones here and a few videos on youtube but it is so damn fragmented and confusing i am absolutley lost. Could anyone maybe point me out to where they started out or give me a clue to some sort of progression? Ta eitherway.I dont use blender but 3dsm. I am a big believer in nifskope though. You can do alot with textures in there. You can move around mapping cooridinates too. go here for some helpfulness: http://niftools.sourceforge.net/wiki/Category:NifSkope Mostly though its playing around with it. Vangrant0 helped me with some techincal stuff such as static and havok settings. And alot of times, you find neat ways of doing things this way too. Keep plucking away at and I promise it does get better. I get frustrated with 3dsm, i take a break and do something else until i am ready to attack it again. I think most people around here learned this way, and it really is a good way: just not easy. :)
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