fuzzylumpkins Posted September 28, 2013 Share Posted September 28, 2013 Ok I have defined new eye textures within the GECK under the characters tab and added them to my custom race in the face data tab. When creating a new npc in the geck the eye textures show up and I can create npcs no problem. However I do not know how to make it so my player character has the new eye textures for the custom race assigned to it. I did it for hair and it works no problem and FNVEdit shows the eye textures under the custom race tree. Can the eye textures show up within the race menu along with blue, green and hazel or is there sometheing else I must do to get the textures? Any assistance is appreciated. Link to comment Share on other sites More sharing options...
fuzzylumpkins Posted September 29, 2013 Author Share Posted September 29, 2013 issue resolved, please close thread. Link to comment Share on other sites More sharing options...
organicchemistry01 Posted September 19, 2019 Share Posted September 19, 2019 at least you can share how you solved it so that others can know what u did? Link to comment Share on other sites More sharing options...
dubiousintent Posted September 19, 2019 Share Posted September 19, 2019 Please note the date of the previous post, and see the Nexus "Terms of Service" about not resurrecting old threads. The primary reason is that the original thread participants are seldom still around (especially 6 years later), and it is unlikely that you have exactly the same setup. Details matter.In answer to your question: Please see the tutorial links and 'TIPs' under the "Custom NPCs" and the "FaceGen Heads Faces Hairs and Helmets" sections of the wiki "Getting started creating mods using GECK" article. -Dubious- Link to comment Share on other sites More sharing options...
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