CindyTen Posted September 28, 2013 Share Posted September 28, 2013 Hi there, can anyone help me figure out this problem? For some reason, my companions don't want to follow me when exiting Megaton. Namely, they don't load on the other side of the gate. They seem to travel with me when I use fast travel, and I had no issues with Rivet City, or other buildings. The following is my current load order. Thanks in advance. Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmProject Beauty.esmEVE.esmEWE Energy Weapons Enhanced.esmMart's Mutant Mod.esmEnhanced Weather - Rain and Snow.esmUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espmegalight.espEWE Supermutant Energy Weapons.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Project Beauty.espmika.espEWE Load Order Fix.espEWE DLC Addon.espFellout-pipboylight.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espRealistic Interior Lighting.espRealistic Interior Lighting - BS.espRealistic Interior Lighting - OA.espRealistic Interior Lighting - PL.espMika - Project Beauty.espTotal active plugins: 50Total plugins: 54 Link to comment Share on other sites More sharing options...
pkleiss Posted September 29, 2013 Share Posted September 29, 2013 (edited) I've seen that with the unofficial FO3 patch. But there could be another reason. Edited September 29, 2013 by pkleiss Link to comment Share on other sites More sharing options...
rickerhk Posted September 29, 2013 Share Posted September 29, 2013 The UFP makes edits to a bunch of navmeshes in the springvale area, and the connections to the megatonmaingate cell are affected. The triangles near the main door have not been changed by the UFP, but they look like they could have been done better. A sliver of a green portal triangle is not what I would find acceptable in one of my own mods. Sometimes you jiggle or stir something and it breaks something else that was marginal in the first place:)Myself, I put up with it and just fast travel from inside Megaton when leaving. Link to comment Share on other sites More sharing options...
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