Magusx88 Posted April 16, 2022 Share Posted April 16, 2022 As the title says basically. I've never done this, all I know is that I need to to stop a CTD collision between 2 mods Link to comment Share on other sites More sharing options...
radiusrsatti Posted May 17, 2022 Share Posted May 17, 2022 you can't disable a mod in SSEEdit, that must be done either in your mod manager by removing it from your load order or renaming the extension of the mod to something else that skyrim won't recognize, such as .bakNow, if you're asking to resolve conflicting records inside a mod, SSEEdit is your way to go, best bet by creating a copy of whatever conflicting record you have into a new .esp or .esl (to keep original mods untouched, for future reference, if nothing else), and editing the record as needed to make 2 mods work together Link to comment Share on other sites More sharing options...
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