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Concave Wards! Capture your opponents spells and fire back!


Devalut

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As the name implies the ward would be concave, therefor when magic (or arrows with proper perks) hit the ward the ward will close on it and hold it in place allowing you to keep holding it to gather more damaging spell, or release it to launch the magic elsewhere!

But of course there wouldn't be unlimited gathering, the ward still goes off of it's health and will be destroyed if too much damage is dealt to the ward!

Also if you use one ward to block two types of magic it will reset it's element but keep the damage.

Alternate wards will consume the magic to either magicka or health if released! (instead of firing back)

New enchantments!: Spell magnetism, recently captured spells are poured into a weapon with this enchantment!
I.E. You consume a fire bolt that dealt 10 damage, you blocked with the concave ward it is instantly consumed into the weapon for a one hit elemental attack modifier.

(Enchanted armors would do the same but as a one time watered down aoe that activates when struck.[i.e. you are hit with paralyze, once struck you paralyze enemies nearby for smaller amount.])

(enchanted shields would create a line blast of the effect in the direction when you bash.)

A master version of the ward might be able to hold multiple elements and act as a charged instant cast!
(I.E. you absorb five firebolts, you can now cast five fire bolts of the same damage without charging them up! but you are without your ward until they are depleted.)

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