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Anyone know what's causing this dithering/pixelated effect?


Exo40

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https://i.imgur.com/GS6yjCE.png

 

I'm just noticing it a lot, especially around trees and bushes in the distance and it's bugging the crap out of me. All settings are on High/Ultra.

 

Edit: Was using Polluted Climate when I started noticing. Uninstalled it and now using True Storms. It's still there but not as bad as it was.

Edited by Exo40
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I think this is the result when God Rays are set to lower quality. I have Volumetric Lighting disabled in my game. If I enable it and set God Rays to low, I get the same thing as you. If I set God Rays to ultra quality or just turn off Volumetric Light, this effect is gone.

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