Jump to content

Changing "Settings" CS Variables with Scripts


pakbaum

Recommended Posts

Is there a way to do this? I'm still pretty new to scripting and modding in Oblivion. I'm working on a couple of "fix-er-up" mods myself, and need to know if I can change CS Settings tab variables when a script runs.

 

Any suggestions?

Link to comment
Share on other sites

Generally, this is a bad idea since these variables affect everyone equally. Meaning that if you have something that increases the hand damage modifier based on the player's hand to hand skill, almost every creature will also see a gain in damage, often much more than the player.

 

Changing of game settings with scripting can only be done with OBSE. There are however some global variables ( Gameplay > Globals) which can be modified like any other variable (set <varname> to <value>), without OBSE.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...