pakbaum Posted April 3, 2009 Share Posted April 3, 2009 Is there a way to do this? I'm still pretty new to scripting and modding in Oblivion. I'm working on a couple of "fix-er-up" mods myself, and need to know if I can change CS Settings tab variables when a script runs. Any suggestions? Link to comment Share on other sites More sharing options...
Vagrant0 Posted April 3, 2009 Share Posted April 3, 2009 Generally, this is a bad idea since these variables affect everyone equally. Meaning that if you have something that increases the hand damage modifier based on the player's hand to hand skill, almost every creature will also see a gain in damage, often much more than the player. Changing of game settings with scripting can only be done with OBSE. There are however some global variables ( Gameplay > Globals) which can be modified like any other variable (set <varname> to <value>), without OBSE. Link to comment Share on other sites More sharing options...
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