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Need help with Enginefixes issue


anjenthedog

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Hi,

 

I recently read some skyrim thread that implies/alleged/explained the 2048 limit on open files as a potential source for some problems with more developed games... (a thread I foolishly failed to bookmark)

 

The long and short was a recommendation (for Skyrim SE 1.5.97 players) to download and install a new(er) version of EngineFixes from the github source, then change a few variables in the EngineFixes.toml config file.

 

MaxStdio = 2048 >>> MaxStdio = 8192
SaveGameMaxSize = false >>> SaveGameMaxSize = true

 

I did so. (Yes I downloaded the right version) I installed the primary file using vortex, then installed the files from part 2 manually, and then I changed the indicated values as recommended.

 

The game opens, and it appears to "work right" but only after a windows popup that says

 

"No valid segment found! SrtCrashFix64 patch cannot be applied..."

 

It's probably a stupid pilot error thing on my part (maybe I missed a step? can't figure out the thread I was in to check) and hoping someone will set me straight

 

Skyrim SE 1.5.97

SKSE64 2.0.17

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hmm... ok, some digging around found this post, which *might seems to fix the issue

 

in short, if you have Animation Limit Crash Fix installed, as well as EngineFixes, you're supposed to disable the EngineFixes.toml setting that tries to accomplish the same thing

 

AnimationLoadSignedCrash = true >>> AnimationLoadSignedCrash = false

 

And sure enough, the warning message is now gone.

 

So... [solved]

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