brothershogo Posted April 27, 2009 Author Share Posted April 27, 2009 Finally got them ingame... here are some screens... Should have a beta up tomorrow. :) Get ready for some heavy combat. You'll be going up against the Kamikaze Foot Soldier, Japanese Imperial Guard, and the dreaded Yamato Heavy Berserker. http://img527.imageshack.us/img527/1799/ingamefights2.jpghttp://img402.imageshack.us/img402/4662/ingamefights3.jpghttp://img22.imageshack.us/img22/6158/ingamefights.jpg Link to comment Share on other sites More sharing options...
DMorgado Posted April 27, 2009 Share Posted April 27, 2009 Looking good. Might I suggest re-modelling the entire body on this one to better fit its inherent style? (faceted, squarish, etc). Link to comment Share on other sites More sharing options...
brothershogo Posted April 27, 2009 Author Share Posted April 27, 2009 yea... I should definitely try to model something entirely new.... I'll see what I can come up with during the next week. But I'm just really limited on time these days.... Link to comment Share on other sites More sharing options...
brothershogo Posted April 27, 2009 Author Share Posted April 27, 2009 Just uploaded the new file.... http://www.fallout3nexus.com/downloads/file.php?id=5962 Link to comment Share on other sites More sharing options...
dthumb Posted April 27, 2009 Share Posted April 27, 2009 The new suit reminds me of Armored Core for some reason. Maybe it's the helmet or antennae thingies on the shoulders. Link to comment Share on other sites More sharing options...
brothershogo Posted April 27, 2009 Author Share Posted April 27, 2009 Yea I basically wanted it to be a crazy mech unit like in F.E.A.R.I'll see if I can attach Charons skeleton to it to make it bigger than the other units.... Link to comment Share on other sites More sharing options...
brothershogo Posted April 27, 2009 Author Share Posted April 27, 2009 umm... does anyone know how to tint the screen a certain color? I want to overlay like a tv screen texture so it gives it some realism, when you put on the helmet. Any help would be appreciated. thanks Link to comment Share on other sites More sharing options...
SpeedyB64 Posted April 27, 2009 Share Posted April 27, 2009 You may have to use some sort of animated texture overlay, I'm not sure how but I think its possible, You would have to make it so that it wasn't hidden when in first person (like the arms/gloves). Link to comment Share on other sites More sharing options...
TheOutlander Posted April 28, 2009 Share Posted April 28, 2009 Yea I basically wanted it to be a crazy mech unit like in F.E.A.R.I'll see if I can attach Charons skeleton to it to make it bigger than the other units....Charon uses the default human skeleton. The only difference is that his scale is set larger than everyone else. For example: In Fallout 3 open the console.Click Charon.Type: getav scaleHit return. You'll note he's larger than average (1.0 is average). To make the armour be bigger when you put it on you'd probably need complex scripts that changes your scale value when you put it on, and changes you back to normal when you take it off. Though you'll suffer from "head, pipboy and hand enlargment", the head one will be most notable when you wear the armour but not the helmet. Link to comment Share on other sites More sharing options...
VT08 Posted April 30, 2009 Share Posted April 30, 2009 There's a mod that uses scripts to increase the size of the power armor, but as TheOutlander said, it also increases the size of everything else.http://www.fallout3nexus.com/downloads/file.php?id=2743 Link to comment Share on other sites More sharing options...
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