powerofthree Posted October 3, 2013 Share Posted October 3, 2013 So I recently noticed that I can see the edge of transparent meshes like trees and pylons. http://i.imgur.com/6XCzIXU.png It isn't that noticeable up close but from far, it is. I'm running on 2xAA, multisampling and have an ATI card with newest drivers. Toggling on and off Transparency multisampling doesn't seem to have any effect. Help? Link to comment Share on other sites More sharing options...
powerofthree Posted October 3, 2013 Author Share Posted October 3, 2013 Also, forgot to mention, other transparent meshes seem to have this 8-bit LOD effect as well. I'm running NMC's texture pack, the espless version of Vurt's Wasteland, and some object textures. The funny thing is I never had this issue before, it just came up recently. Link to comment Share on other sites More sharing options...
ma1025 Posted October 3, 2013 Share Posted October 3, 2013 Did you install the NMC patch for Vurt's? Link to comment Share on other sites More sharing options...
powerofthree Posted October 3, 2013 Author Share Posted October 3, 2013 Yes. The problem still persisted though. Link to comment Share on other sites More sharing options...
ma1025 Posted October 3, 2013 Share Posted October 3, 2013 Are you using something at adds a depth of field effect or some kind of soft focus? Those will usually cause something like this because it does the DOF effect around the collision mesh, which includes transparent areas masked by an alpha layer. Link to comment Share on other sites More sharing options...
powerofthree Posted October 3, 2013 Author Share Posted October 3, 2013 (edited) That sounds like it could be it...I'll do some testing and see if disabling ENB DOF or Dynavision DOF works. nope: that didn't work. Unchecked Dynavision and even Depth of Field in the graphics settings, no such luck. Edited October 3, 2013 by powerofthree Link to comment Share on other sites More sharing options...
ma1025 Posted October 4, 2013 Share Posted October 4, 2013 Try disabling your weather mod too, if you have one. Link to comment Share on other sites More sharing options...
powerofthree Posted October 4, 2013 Author Share Posted October 4, 2013 Uninstalling Project Reality did the trick....shame, I really liked it. Anyway, thanks for all your help :) Link to comment Share on other sites More sharing options...
ma1025 Posted October 4, 2013 Share Posted October 4, 2013 (edited) I think Project Reality had a DOF effect that was always present in some form whether you toggled it or not. There's always Nevada Skies or URWLNV if you're looking for another. Or you could try removing the effect using FNVEdit. Edited October 4, 2013 by ma1025 Link to comment Share on other sites More sharing options...
powerofthree Posted October 4, 2013 Author Share Posted October 4, 2013 (edited) I tried Nevada Skies but I got major FPS hits during sand storms so I uninstalled that. I'll give URWLW a try and see. Edited October 4, 2013 by powerofthree Link to comment Share on other sites More sharing options...
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