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The Divided


ceasefire457

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So this is a quest idea I thought up after watching the walking dead, sadly there's no zombies in it =[

 

So basically there's two settlements one uses the abandoned farmstead, and one just a little further along called Camp cattle-man, and these two have been watching each other for quite sometime and have gone out of each others way peacefully.

 

One day a kid from Camp Cattle-man takes a shot at a passing blot-fly but misses and and kills someone (not sure who yet) in the other settlement. And years of unease come flowing out, the residents on the victims side are up in arms and want the boy killed, you know eye for an eye that sort of thing, but the people at Cattle-man just want to be left alone and resolve the issue peacefully, and as things begin to spiral out of control that's where the player steps in.

 

There are multiple choices where it doesn't matter if you go left or right, choose the moral high ground or choose to be evil, there will be consequences.i.e. someone dies, supplies are lost, etc. Also the player can choose sides, but can switch near the end of the quest.

 

There could be a player home/base camp, some new weapons, armor, companion, you know the usual.

 

EDIT: So if anyone wants to take it on by all means crack on, and I would like to write the story/voice script, if that's ok. =]

Edited by ceasefire457
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  • 2 weeks later...

yea I know its short, I did only give a brief back story and a point as to where the player comes into the story, I do have some knowledge of the GECK but I doubt that's enough to get me through it alone, as I'm sure I would need to script, nav-mesh new building, and a few more I can't think of right now lol but people want more I'll get started on the story line and I'll post it up soon...by the weekend or early next week.

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