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Posted

Well... i don't have much to say about this request.

 

Both Vaults are very disconnected story-wise from the outside vicinity, so no need to change much things aside of both Vault doors.

 

Somewhat i think 106 would go well nearest to 92 because both involve mental experiments (106 with drugs and 92 audio-sensory).

 

Also fighting early against Gary... that would story-wise give a huge impression to Lone Wanderer :laugh:

  • 4 weeks later...
Posted

The simple and tedious solution is to change the Link of the Yellow outer door markers to the location of choice. I tried this in the Manor District in Oblivion as the all the basements connected to the wrong door.

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