Zorkanne33 Posted May 14, 2022 Posted May 14, 2022 (edited) I'm trying to fix this mod https://www.nexusmods.com/skyrimspecialedition/mods/15927 (silly physics)it works for weapons bows/arrows/boltsbut it doesn't work for spells against humanoids, it only works against creatures for some odd reason. The issue is when I kill humanoids with spells, they just flop down and ragdoll with almost no force, but if i hit their corpse with a spell, it works for some reasonI checked in ck, to see what the mod is actually modifying it's only modifying these game settings I tried tweaking these individually up and down, it didn't change how npcs had no force when killed with a spellI also tried changing projectile properties of spells, increasing their impact force, still the same, it increased the impact when it worked on corpses/creatures, but humanoids still flop down when killed with a spell I'm thinking maybe I'm missing some obscure game setting? Some assistance would be greatly appreciated. Edited May 14, 2022 by Zorkanne33
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